Forum Discussion

kwanzaabot's avatar
5 years ago

Whaddya know, an Industrial eco footprint does have gameplay effects!

So in addition to changing the sky and making Sims Uncomfortable (+1, via the "Gross Air" buff), it seems there actually are gameplay effects related to an Industrial neighborhood.

They're not particularly exciting effects, but they're effects nonetheless.

I've been digging into the game files to see if I can make eco footprints more interesting, and I thought I'd share my findings, since there's been some criticism (by me and others) regarding how useful the eco footprints even are.

The "Unnatural Environment" buff (+2 Tense) seems to also make Hygiene drop faster (1.75x faster), and the Commodity "commodity_object_fire_strength" seems to make objects... less(?) likely to catch fire. It cites a 0.7 decrease. I'm gonna have to look into that one some more. I would've thought industrial environments would be more hazardous, so I'm not sure I'm interpreting that one correctly.

I think there's room for improvement, though.
  • "Babykittyjade;c-17540529" wrote:
    "kwanzaabot;c-17538811" wrote:
    "Akl500P;c-17538788" wrote:
    If only it were easier to achieve the industrial footprint lol. But good findings thanks for sharing :)


    Yeah, this is the first step in a mod project I'm working on. I want to make more avenues for gaining Industrial points (I'm thinking Business career, accepting bribes as a politician, eating meat etc etc)

    "simfriend1968;c-17538791" wrote:
    Isn't it also the case that the green acid rain (which comes with an industrial eco footprint) also lowers hygiene for any Sims who happen to be outdoors and sometimes even destroys objects left outside too?


    I believe so!


    Oh yesssssss I can't wait for the mods???


    99% of my mods are for personal use, but if it works well enough I may release it. :)
  • It is kind of a shame that the only neighborhood where you can play the industrial eco footprint Is the one that started out that way, since it is pretty much impossibly to achieve it.
  • "kwanzaabot;c-17538811" wrote:
    "Akl500P;c-17538788" wrote:
    If only it were easier to achieve the industrial footprint lol. But good findings thanks for sharing :)


    Yeah, this is the first step in a mod project I'm working on. I want to make more avenues for gaining Industrial points (I'm thinking Business career, accepting bribes as a politician, eating meat etc etc)

    "simfriend1968;c-17538791" wrote:
    Isn't it also the case that the green acid rain (which comes with an industrial eco footprint) also lowers hygiene for any Sims who happen to be outdoors and sometimes even destroys objects left outside too?


    I believe so!


    Oh yesssssss I can't wait for the mods???
  • > @kwanzaabot said:
    > (Quote)
    >
    > 99% of my mods are for personal use, but if it works well enough I may release it. :)

    I think you would make a super amount of people very happy with that mod! Though I understand if you'd make it for personal use :)