Forum Discussion
nucleonide
6 years agoNew Adventurer
I don't mind the existence of GPs, but, personally, I still don't understand what their scope is supposed to be, aside from being vaguely in-between EPs and SPs in size.
Like for example, I first assumed GPs were "gameplay"-focused packs (hence the name) so I did not expect a world included with them, but just adding new interactions or systems probably. This was the case for Spa Day and Dine Out (which granted had a new lot type), and also Parenthood (no new world, no new lot type). But then the last few GPs all had a new world included, though usually smaller than the EP worlds *looking at you GTW :lol:*
If it's made more consistently clear what separates a GP from the other pack types, then we can more clearly see its value, and we'd have fewer cases of a GP seeming like cut content from an EP.
Like for example, I first assumed GPs were "gameplay"-focused packs (hence the name) so I did not expect a world included with them, but just adding new interactions or systems probably. This was the case for Spa Day and Dine Out (which granted had a new lot type), and also Parenthood (no new world, no new lot type). But then the last few GPs all had a new world included, though usually smaller than the EP worlds *looking at you GTW :lol:*
If it's made more consistently clear what separates a GP from the other pack types, then we can more clearly see its value, and we'd have fewer cases of a GP seeming like cut content from an EP.
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