Forum Discussion
- mightyspritesimsSeasoned Hotshot1. Magic Realm greenhouse
2. All attached houses, rowhouses and multifamily houses (can I count this as one??)
3. The dock in Willow Creek across the street from the Oakenstead lot - 1. The Strangerville Crater
2. The Gas Station in Strangerville
3. The Steamboat in Magnolia Promenade - mightyspritesimsSeasoned Hotshot@KyreRoen
https://www.carls-sims-4-guide.com/gamepictures/expansionpacks/discoveruniversity/britechester.jpg - Kyr0eNew Spectator
"mightysprite;c-17978161" wrote:
@KyreRoen
https://www.carls-sims-4-guide.com/gamepictures/expansionpacks/discoveruniversity/britechester.jpg
@mightysprite
Ah, okay. Yeah, that can count as one. It'd be interesting to be able to go into every one and meet one family per. - The previous games spoiled me so much. I think every bit should be usable.
The main ones I hated and was really disappointed at were Mt Komorebi and the eco world. They have high quality shells all around and they're completely unusable and just a waste of space. I need homes for my families and yet here I am again with 5.
Anyhow...I finally started using TOOL to add things off lot and I can honestly say that I love the few changes that I have made so far. That one river bend neighborhood in Willow Creek I added a swing set, chess tables, and the kids play tent that came with a pack recently. Now I see the sims walking around the neighborhood using the chess tables and the neighborhood kids use the tent autonomously. - RouenSimsSeasoned TravelerThe pagoda/temple in Mt. Komorebi
The train station in Mt. Komorebi
The dinosaur in Oasis Springs -- a tourist attraction statue? A miniature golf course? A living dinosaur? I'll take anything! - Karababy52New SpectatorI would love it if the Mermaid's Cove cave on Mua Pel'am in Sulani was functional and led to a hidden underwater world for Merfolk.
https://i.imgur.com/NdRc8EX.png
https://i.imgur.com/5atRwbA.png
https://i.imgur.com/ILkDZKe.png
Here's what it looks like if you use the tab mode camera and go inside, looking back toward the entrance. It appears to me as if they began to build it for just such a purpose, but abandoned the project.
I would love it if the Cave on Mua Pel'am in Sulani near the old shipwreck lot was also a functional entrance to the same hidden underwater world for Merfolk. Perhaps the ancient 'map' hieroglyphics near the entrance when complete would grant final access to the underwater world with lots livable to those who are not Merfolk. OR it could lead to a 'Land of the Lost' type hidden world or a 'Journey to the Center of the Earth' theme with a prehistoric area inside the volcano.
https://i.imgur.com/9oyqMaw.png
Last, but not least, I would love it if all the islands dotted around Sulani in the sea were tiny livable lots our Sims could live on. They can already access some of them and I've had Sims live in tents on them, but an actual buildable lot would be preferable. <3
https://i.imgur.com/N89xibn.png
https://i.imgur.com/XKAaqma.png
One of my Mermen, Tane Kamaloha lived in a tent on the island in the first image for awhile, so I know it's presently doable with portable objects, just not ideal.
That's my 3 areas. Thank you for asking and Happy Simming! :) - Kyr0eNew Spectator
"Karababy52;c-17978205" wrote:
I would love it if the Mermaid's Cove cave on Mua Pel'am in Sulani was functional and led to a hidden underwater world for Merfolk.
https://i.imgur.com/NdRc8EX.png
https://i.imgur.com/5atRwbA.png
https://i.imgur.com/ILkDZKe.png
Here's what it looks like if you use the tab mode camera and go inside, looking back toward the entrance. It appears to me as if they began to build it for just such a purpose, but abandoned the project.
@Karababy52
Y'know, I've tabbed into that little inlet before, and wondered if they hadn't intended for it to be an alternative entrance, myself. My headcanon was that it had a cave-in and was left inaccessible. - Karababy52New Spectator@KyreRoen An excellent head canon explanation in my opinion. I would jump for joy if the Devs chose Sulani to refresh next or soon which included an excavation 'repair' to your imagined cave-in! :)
- Kyr0eNew Spectator
"Karababy52;c-17978208" wrote:
@KyreRoen An excellent head canon explanation in my opinion. I would jump for joy if the Devs chose Sulani to refresh next or soon which included an excavation 'repair' to your imagined cave-in! :)
Perhaps so :) Maybe they'd also include breadfruit in that refresh (seeing as they have the asset already).
https://i.imgur.com/hDodh7B.png
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