Forum Discussion
LadyGray01
6 years agoSeasoned Hotshot
"CK213;c-17147880" wrote:
We should be looking at all the Sims games.
I never played the original sims, so I can't draw from it.
TS2
-Aspiration Failure
-Fears
-Interests
-Memories
-Private schools and Garden club game play. Plus any new ones they can think of.
-Enemies and Rivals that have cause and effect according to how you treat other sims
-Cool, useful, and funny aspiration and career awards
-Cars that actually drive onto the lot and into the garage.
-Socially aware
-Special NPCs
TS3
-Open world (cut up into districts with loading screens between districts if necessary)
-Create-A-Style
-More emphasis on Traits and the uniqueness of sims, and compatible and incompatible social behaviors built in. Let emotions be expressed according to their traits.
-Freedom to edit the world and build your own.
-Open world travel with a variety of transportation options. Speed according to what you want to spend on the transportation.
-Collectables spawned around the world. You never know what you will find and where you will find it. Makes exploring fun.
-Wishes/whims driven by the sim's current situation, personality, skills, needs, traits, and surroundings. No odd ball wishes that have no relation to anything.
-Story Progression NRAAS style. I want some say over what progression is allowed to do.
TS4
-TS4 aesthetic for its sims and the world. However, more detailed meshes (less blocky and not so thick) and more detailed textures.
-TS4 build mode
-Build/Buy search
-Hats with any hairstyles, shoes with any outfit
-Multitasking (without musical chairs).
-Emotions, but not more important than personality and uniqueness of sims.
-If we have no choice but TS4 styled worlds, there must be more than 5 lots per district and that district has to be open with no loading screens to enter lots within the district. Heck, I want 10-15 lots within a district and 40-60 for the world.
Combinations
TS2 and TS3 traits.
I like all the trait choices that came with The Sims 3, but I also liked TS2's personality sliders.
TS2 allowed for a more fine tuning of their personality. The problem with TS2 was there were only 5 sliders.
Shy/Outgoing, Grouchy/Nice, Serious/Playful, Sloppy/Neat, Lazy/Active. We should have 10-15 of these duality sliders or more. I would also like to have reward traits that we can earn for sims as we play. These could be very specific traits without a slider range.
ALL of this! This post reflects all the things I'm always thinking about but forget when people ask.
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