Forum Discussion
flaminganakin
4 years agoNew Spectator
> @JemmaTheSimmer said:
> but can someone explain to me why generations is an expansion and not a game pack? From what I've heard (elders get cains etc., more stuff for teens and kids around school and such, better weddings and funerals, etc.) I think it would be good as a game pack where you focus on game play with no new world needed like Parenthood does. Parenthood does gameplay really well, better than a lot of EPs.
I think the amount of new animations, CAS items, & interactable B/B items would necessitate a gamepack.
Parenthood GP was only about that: parenthood gameplay, between parents and kids. A Generations EP would have gameplay content for EVERY life stage that didn't relate to parenting.
Ex.:
Kids: playing tag/hopscotch/hide and seek, boarding schools, first crush, more playground equipment, kids' bikes/scooters/skateboards, more after-school activities (TS3 had ballet, karate, a more detailed scouting system, etc.), sleepovers, imaginary friends
Teens: prom, first date, graduation, boarding schools, pranks, more after-school activities (TS3 had art club, science club, dance club, drama club, debate club, school newspaper, shop class, sports club, study hall), learning to drive, throwing a party while parents are on vacation
Elders: arguably the sims w/ the least development across all iterations of The Sims franchise. But, in addition to the canes from TS3, some features that could come to a hypothetical Generations EP for TS4 include: retirement home/senior center lot type, bingo table, wheelchairs, casinos, "Reminisce About the Old Days" interaction, and Elders coming to school for "Career Day"
Also, a Day Care lot type and active career (again, like in TS3).
> but can someone explain to me why generations is an expansion and not a game pack? From what I've heard (elders get cains etc., more stuff for teens and kids around school and such, better weddings and funerals, etc.) I think it would be good as a game pack where you focus on game play with no new world needed like Parenthood does. Parenthood does gameplay really well, better than a lot of EPs.
I think the amount of new animations, CAS items, & interactable B/B items would necessitate a gamepack.
Parenthood GP was only about that: parenthood gameplay, between parents and kids. A Generations EP would have gameplay content for EVERY life stage that didn't relate to parenting.
Ex.:
Kids: playing tag/hopscotch/hide and seek, boarding schools, first crush, more playground equipment, kids' bikes/scooters/skateboards, more after-school activities (TS3 had ballet, karate, a more detailed scouting system, etc.), sleepovers, imaginary friends
Teens: prom, first date, graduation, boarding schools, pranks, more after-school activities (TS3 had art club, science club, dance club, drama club, debate club, school newspaper, shop class, sports club, study hall), learning to drive, throwing a party while parents are on vacation
Elders: arguably the sims w/ the least development across all iterations of The Sims franchise. But, in addition to the canes from TS3, some features that could come to a hypothetical Generations EP for TS4 include: retirement home/senior center lot type, bingo table, wheelchairs, casinos, "Reminisce About the Old Days" interaction, and Elders coming to school for "Career Day"
Also, a Day Care lot type and active career (again, like in TS3).
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