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brenjay91
3 years agoNew Spectator
It’s not even the burglars or crime aspect missing from the game as much as just negative consequences or actions that have an impact on gameplay or the sims lives. A negative mood let for a few sim hours or day and then just forgetting about what happened as if it never did and having it not impact the game play in any other way is what’s wrong in my opinion. Even if we get burglars in the game it won’t matter if the sims just gets frightened for a bit or angry and then acts like it never happened. The creative team behind the sims 4 I don’t think thought about this enough and realized the impact of having no consequences to negative actions of the sims were that important and how it would effect the game in a negative way. When they realized this, in my opinion they should have gone back to the drawing board and began creating the sims 5 as soon as possible and the sims 4 should have been the most short lived in the series but instead it’s the longest yet. Which is another mistake because fans aren’t stupid and are catching on to you just want to milk this for all it’s worth and give players hope that your going to fix a game that was born too broken to begin with not just the game but the whole idea and concept itself behind it. When what you should’ve done instead of trying to fix it or overhaul it, you should have just let it live 5 years tops and in the meantime have a bigger creative time putting the sims 5 together, which I think if they would have done would have been out by now. I mean I don’t know maybe they have been working on the 5th game this whole time but it just seems like their putting way too many resources into this game instead of learning from their mistakes and trying to overhaul this game. create a new system and throw everything that did work into this game such as CAS, creative building tools, graphics, animations, in my opinion the game looks better than it’s ever looked and when you see it, you want to play it but when you do there’s not much depth. So take what worked with this one which would be the look of it and creative building tools and implement that into the next version while focusing more on the depth of the game and create a system where there’s more than just moods but actual consequences to their actions for them and other sims around them that effect their storyline and gameplay. Implement their A.I with a memory system, a log of all the good and bad, the impressions it left. A game from almost twenty years could do it (The Sims 2) and I bet compared to todays A.I and technology it just scratched the surface of what the sims could truly be today. in my opinion there’s no excuse for not better A.I with the sims, consequences to their actions while also being a pretty game too boot. With all the same creative tools this sims 4 has. Will it take more money and more resources and work to create a better game? Yeah. Will it be worth it? Ask the fans. Better yet.. watch the cash flow come in like it never has. It’s still not too late but I guarantee there’s fans out there that probably know a thing or two about creating games and may have already started trying to create a perfect life simulation game where all this is possible. So if I were them I’d be worrying less about this game unless the creators decide to do a complete game overhaul which I’m sorry but they would have to basically rewrite all the codes and make emotions not the main theme of the sims 4 anymore which wouldn’t make sense. They need to see the 5th game as a huge opportunity to make it right this time and see it as an investment. But yes take their time on it and not rush it. Which wouldn’t surprise me if they are doing now but I’m just saying they should have began this process soon after this game came out. They should have known the games basic concepts were not good compared to the other versions that had way more depth. Sometimes it’s better to admit failure, let go and start again then to keep trying to force something you know isn’t going to work.
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