Forum Discussion
5 years ago
This is only my first impression - but so far I haven't been that impressed. Some points I have are listed below:
- N.A.P (Neighborhood Action Plans) don't seem very purposeful. For the most part you just gain influence from these N.A.P's so that you can vote on other N.A.P's or what the community space becomes. Some N.A.P's just offer another way to make your game easier (increased pay in certain careers, good moodlets, etc.). Really just another way to make your game easier for the most part.
- The Eco Footprint pretty much just stays on neutral unless you try really hard. If you are playing a regular family and not going excessively green or excessively dirty (there aren't many items to go industrial it seems) your neighborhoods will just sit at neutral. Very little impact on the environment from regular game play even if you have all the options turned on.
- The Fizzy Juicer Maker - you basically put the produce into the machine then your Sim walks away from it while it runs. You only collect the juice when you are done.\
- Pollution or being green doesn't really affect your game play - just makes the neighborhood look cleaner or dirtier.
- I have enjoyed the CAS and build/buy items.
- The fabricator is fun - really cool that we can fabricate our own furniture and choose different colours.
- The community space is full of Sims when you go to visit and I'm enjoying it. Not sure I want a lot space up in every neighborhood for a community space.
- If you you enjoy off the grid living this will probably be a fun pack for you. Not for me though.
Like I said - this is just my first impression as I've only played some aspects of the game. But so far I'm not really that impressed with the game play. So far I wouldn't say this game is worth full price.
- N.A.P (Neighborhood Action Plans) don't seem very purposeful. For the most part you just gain influence from these N.A.P's so that you can vote on other N.A.P's or what the community space becomes. Some N.A.P's just offer another way to make your game easier (increased pay in certain careers, good moodlets, etc.). Really just another way to make your game easier for the most part.
- The Eco Footprint pretty much just stays on neutral unless you try really hard. If you are playing a regular family and not going excessively green or excessively dirty (there aren't many items to go industrial it seems) your neighborhoods will just sit at neutral. Very little impact on the environment from regular game play even if you have all the options turned on.
- The Fizzy Juicer Maker - you basically put the produce into the machine then your Sim walks away from it while it runs. You only collect the juice when you are done.\
- Pollution or being green doesn't really affect your game play - just makes the neighborhood look cleaner or dirtier.
- I have enjoyed the CAS and build/buy items.
- The fabricator is fun - really cool that we can fabricate our own furniture and choose different colours.
- The community space is full of Sims when you go to visit and I'm enjoying it. Not sure I want a lot space up in every neighborhood for a community space.
- If you you enjoy off the grid living this will probably be a fun pack for you. Not for me though.
Like I said - this is just my first impression as I've only played some aspects of the game. But so far I'm not really that impressed with the game play. So far I wouldn't say this game is worth full price.
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