Forum Discussion
6 years ago
As far as packs and expansions go personally I'm hoping for a few things as usual, farming would be nice because honestly at this point I'd really like to go fully off the grid, since there are strong suggestions that horses are coming it isn't too much of a stretch to think they may also add in chickens cows and pigs (hopefully) and give people the ability to go fully self sufficient and have their sims have that sort of really old fashioned lifestyle, I've already got a sim household with what is essentially a small farm and medieval household
I'd still like to see farming include leaving offerings to faeries for a better harvest and things like that.
Werewolves are probably going to be the next occult considering how much they are wanted, I just hope they are more wolf-like than they are hairy humans, that is a more popular depiction these days (underworld, skyrim, most games and anime in general, twilight... cringe) and honestly it would just be cooler in my view
What they could do is just have a medieval themed world, then you can have that sort of farming along with werewolves and add in other things like sword fighting which I've also wanted and occult jobs (finally, it's /long/ overdue.)
I'd like to see small storylines in some of the future stuff the way they did it for strangerville, even if they are optional.. like a mysterious person wandering the woods near a cluster of farms in a medieval town who turns out to be a werewolf, a witches cult casting spells on the locals, vampire/occult hunters investigating unexplained phenomena.. there are a lot of little stories they could add that would make worlds like that feel more alive both normal and supernatural.
Beyond that.. I'd just like to see them add to what already exists honestly, there are a lot of things that they could expand on, aliens, mermaids, vampires, spellcasters, job unlocks remaining available to your sim once you hit rank 10 in a job (like scientists suddenly forgetting how to use their inventions and the machine that creates them, it doesn't make sense)
Kids should be able to do magic, be mermaids and use vampire powers for example, even if it's just a kid friendly variation of what adults can do, they literally always get left out because "nobody plays kids" which is partly true only because there isn't as much for them to do.
More jobs could get the go to work treatment over time where you can actually choose to *go to your job*
Tweaks to supernatural phenomena could (and should) be made.. like having permanent lightning powers and being able to lock in being a plant-sim, they should at least be lockable.
Overall just add to the packs that are already out and add more new ones, make them all fully worth the price tag attached.
I'd still like to see farming include leaving offerings to faeries for a better harvest and things like that.
Werewolves are probably going to be the next occult considering how much they are wanted, I just hope they are more wolf-like than they are hairy humans, that is a more popular depiction these days (underworld, skyrim, most games and anime in general, twilight... cringe) and honestly it would just be cooler in my view
What they could do is just have a medieval themed world, then you can have that sort of farming along with werewolves and add in other things like sword fighting which I've also wanted and occult jobs (finally, it's /long/ overdue.)
I'd like to see small storylines in some of the future stuff the way they did it for strangerville, even if they are optional.. like a mysterious person wandering the woods near a cluster of farms in a medieval town who turns out to be a werewolf, a witches cult casting spells on the locals, vampire/occult hunters investigating unexplained phenomena.. there are a lot of little stories they could add that would make worlds like that feel more alive both normal and supernatural.
Beyond that.. I'd just like to see them add to what already exists honestly, there are a lot of things that they could expand on, aliens, mermaids, vampires, spellcasters, job unlocks remaining available to your sim once you hit rank 10 in a job (like scientists suddenly forgetting how to use their inventions and the machine that creates them, it doesn't make sense)
Kids should be able to do magic, be mermaids and use vampire powers for example, even if it's just a kid friendly variation of what adults can do, they literally always get left out because "nobody plays kids" which is partly true only because there isn't as much for them to do.
More jobs could get the go to work treatment over time where you can actually choose to *go to your job*
Tweaks to supernatural phenomena could (and should) be made.. like having permanent lightning powers and being able to lock in being a plant-sim, they should at least be lockable.
Overall just add to the packs that are already out and add more new ones, make them all fully worth the price tag attached.