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5 years ago
Generations had a lot of rabbitholes, yeah, but it added a lot of spontaneity to the game that's felt a bit lacking with S4. (It also added memories, spiral staircases, bunk beds and treehouses, so it was affectionately loved for those if nothing else.)
I really liked the ability to choose what school my kids could go to (if they passed the tests and interview! Impressing the headteacher of the elite school was always a nightmare), because I could influence what skills, traits and habits my children and teens would inherit as they aged, and you could focus on the lives of your older sims whilst the game took care of the underage ones. Introducing (non-optional) 'active' boarding schools would be a nightmare in S4 if you've got more than one child/teen in a household AND you want their guardians to advance in a career at the same time - S4 is really, really bad about giving you good control of sims off the active lot. S3 boarding schools made rabbithole schooltime productive, unlike... 90% of the S4 school experience atm. Parenthood does some things similar to these, but it requires active gametime rather than something that happens automatically whilst the child/teen are in their rabbithole.
Schools did random regular FIELD TRIPS.
I really loved the random events that happened at rabbithole prom. You could ask a date, go with a friend, or go alone. You could get picked up in a limo, or run/drive/ride your horse there instead. You could embark upon a romance (if you went with a date), get into a fight, and/or get voted Prom King or Queen. There was always at least a two week cooldown between proms, though, other than that, they happened randomly on the days at the end of a week. An active prom event in S4 would be pretty nice. ;w;
Additionally, it was nice to have milestones in a sim's life marked with more than a birthday or wedding party. Sims had a graduation ceremony from high school! There were bachelor/bachelorette/engagement parties! Sims could have a midlife crisis - potentially spurred on by the past-curfew teen house party going on over the other side of the open world, or the slumber party upstairs that just got the police called on you because the pillow fight/music got too loud.
(The undeletable imaginary friends and walking cane speeds were annoying though.)
I really liked the ability to choose what school my kids could go to (if they passed the tests and interview! Impressing the headteacher of the elite school was always a nightmare), because I could influence what skills, traits and habits my children and teens would inherit as they aged, and you could focus on the lives of your older sims whilst the game took care of the underage ones. Introducing (non-optional) 'active' boarding schools would be a nightmare in S4 if you've got more than one child/teen in a household AND you want their guardians to advance in a career at the same time - S4 is really, really bad about giving you good control of sims off the active lot. S3 boarding schools made rabbithole schooltime productive, unlike... 90% of the S4 school experience atm. Parenthood does some things similar to these, but it requires active gametime rather than something that happens automatically whilst the child/teen are in their rabbithole.
Schools did random regular FIELD TRIPS.
I really loved the random events that happened at rabbithole prom. You could ask a date, go with a friend, or go alone. You could get picked up in a limo, or run/drive/ride your horse there instead. You could embark upon a romance (if you went with a date), get into a fight, and/or get voted Prom King or Queen. There was always at least a two week cooldown between proms, though, other than that, they happened randomly on the days at the end of a week. An active prom event in S4 would be pretty nice. ;w;
Additionally, it was nice to have milestones in a sim's life marked with more than a birthday or wedding party. Sims had a graduation ceremony from high school! There were bachelor/bachelorette/engagement parties! Sims could have a midlife crisis - potentially spurred on by the past-curfew teen house party going on over the other side of the open world, or the slumber party upstairs that just got the police called on you because the pillow fight/music got too loud.
(The undeletable imaginary friends and walking cane speeds were annoying though.)
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