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ChampandGirlie
5 years agoNew Spectator
I'd prefer a general focus on personality. I agree with the suggestion that astrology could come in with the fortune teller which was alluded to in Happy Haunts. I have some interest in that because I'd have fun making a quirky character like that in the game.
As for astrology? I generally don't believe in it and associate it with kind of retro thinking actually - like 1960s and 1970s - so I could see it in a historic pack with stuff from that time period. It is fun and sometimes I run into people who really seem to act like whatever their signs are. I don't think there's a scientific basis though, maybe you just see patterns if someone tells you that they are there.
It's also a good point that astrology would likely need to include concepts from different cultures too. I probably wouldn't make my own version.
As for astrology? I generally don't believe in it and associate it with kind of retro thinking actually - like 1960s and 1970s - so I could see it in a historic pack with stuff from that time period. It is fun and sometimes I run into people who really seem to act like whatever their signs are. I don't think there's a scientific basis though, maybe you just see patterns if someone tells you that they are there.
It's also a good point that astrology would likely need to include concepts from different cultures too. I probably wouldn't make my own version.
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