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4 years ago
I don't think anything really "happened" to them per se. I imagine there is a lot more CAS and BB on the cutting room floor that can be turned into kits than actual gameplay objects and systems. In that respect, gameplay kits require much more investment and will probably be more limited.
As for why we aren't seeing any currently, probably because of the "Season of Self" whatever going on. It seems they partnered with a bunch of designers to throw some CAS kits down with a name attached. Even Blooming Room had that odd sketchy art style for some reason. I really hope they go back to proper renders after this is over, but I digress.
Nothing really precludes any more gameplay kits. They just haven't happened yet, and I am not all that surprised (disappointed, but not surprised). After 7 years of Sims 4, I am sure there was all sorts of scrapped assets they are going back to now that they can get out via kits or the SDX.
As for why we aren't seeing any currently, probably because of the "Season of Self" whatever going on. It seems they partnered with a bunch of designers to throw some CAS kits down with a name attached. Even Blooming Room had that odd sketchy art style for some reason. I really hope they go back to proper renders after this is over, but I digress.
Nothing really precludes any more gameplay kits. They just haven't happened yet, and I am not all that surprised (disappointed, but not surprised). After 7 years of Sims 4, I am sure there was all sorts of scrapped assets they are going back to now that they can get out via kits or the SDX.
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