Forum Discussion
6 years ago
Hi all! I beg my biggest pardon before hand for any misspelled words, I just don't got the time to spellcheck (cause i am lazzzy)
Seems like almost all of you are focusing on Things all ready in previous games, not new functions that the fifth one could bring to the table.
This makes me very sad and i guess this is why the 4th one was a step back, or because it was originally supposed to be a mobile installment, but they thought "hey let's try and see if we can fool the consumers),, Cause honestly, look at the map, i mean OH my GOOOD!!!
To give a good example to why it was a step back, just compare the town view of the sims 4 and the one on the first installment.
I mean come on, just look at them and compare it is ridiculous that they got away with this..
All though reading your comments and on other forums I'm not surprised...
But enough of me shitthrowing both people I don't know and EA.
Here are my top things for the fifth installment. I will put (of course) in the ones that should be obvious..
(of course) is because a simulation game should include the basic elements, like Seasons for example.
Age up: Should not be done in one big POOFF, they should grow gradually just like irl. ("oh no your sim got his first grey hair, etc." ) *
Seasons: from start (of course), this is sort of a given for me, cause it's a simulation game.
The sun/shadows: should move just like any other popular game, not freaking lag/hack move..
Open world (of course) - Meaning that they should go back to how the sims 3 was, but make it a lot better and of Course bigger maps.
* Age up plants etc. This is maybe an advanced thing for many. But I would like to even see plants grow the same as the sims.
Meaning that you could either buy a big full "tree" for example, for a lot of money. Or buy a seed and it grows to be a big tree.
Oh and also other types of plants die after a while.
Houses should age: Meaning that you would have to repaint the house.
More immersive gameplay: For me this is for example when you repaint the house, the sim(s) actually repaint the house, (which can take days/weeks) Or they hire someone to do it. This could potentially open up for even more immersive things, like planting trees, getting boxes etc.
All though I get not a lot of people would want this, but I feel that the game would become much more "alive", if for example: a sofa was ordered on the internet or in a store, and it came with a truck, and the sim would have to get it inside the house.. Imagine that for a second, cause it could be awesome ^^
Hmm what more should the fifth installment do, I mean it is the 20th aniversery, so why not go all out and BIG?
Let's say multiplayer? At least the option, maybe not all of you know but there is a pretty good mod in the works for the 4th one.
But maybe this could be an expansion at least?
Much better control of time: The player should be like a GOD, stop restricting the speeds just because a freaking pet is awake or even another sim.. LET US HAVE CONTROL!!! for crying out loud!
The sim(s) should have even more mobility, like running over the sofa, or jumping over it, etc. This is something way advanced (i know), but still would make the game even more alive. For example a "sporty" sim would jump over the sofa with ease, but a "fat/lazy" one would fall when doing it.
Okey I should litteraly stop now, cause this is my first post and I don't want to get "hanged" for "spaming".
And also of course i was not 100% serious that all your ideas was "awfull", most of them I like too, but I feel "we" should focus on the NEW things that should be implemented in the FIFTH one, at least that's my point of view.
Now come and piss/throw up on my ideas, I welcome it all!
Peace out!
Seems like almost all of you are focusing on Things all ready in previous games, not new functions that the fifth one could bring to the table.
This makes me very sad and i guess this is why the 4th one was a step back, or because it was originally supposed to be a mobile installment, but they thought "hey let's try and see if we can fool the consumers),, Cause honestly, look at the map, i mean OH my GOOOD!!!
To give a good example to why it was a step back, just compare the town view of the sims 4 and the one on the first installment.
I mean come on, just look at them and compare it is ridiculous that they got away with this..
All though reading your comments and on other forums I'm not surprised...
But enough of me shitthrowing both people I don't know and EA.
Here are my top things for the fifth installment. I will put (of course) in the ones that should be obvious..
(of course) is because a simulation game should include the basic elements, like Seasons for example.
Age up: Should not be done in one big POOFF, they should grow gradually just like irl. ("oh no your sim got his first grey hair, etc." ) *
Seasons: from start (of course), this is sort of a given for me, cause it's a simulation game.
The sun/shadows: should move just like any other popular game, not freaking lag/hack move..
Open world (of course) - Meaning that they should go back to how the sims 3 was, but make it a lot better and of Course bigger maps.
* Age up plants etc. This is maybe an advanced thing for many. But I would like to even see plants grow the same as the sims.
Meaning that you could either buy a big full "tree" for example, for a lot of money. Or buy a seed and it grows to be a big tree.
Oh and also other types of plants die after a while.
Houses should age: Meaning that you would have to repaint the house.
More immersive gameplay: For me this is for example when you repaint the house, the sim(s) actually repaint the house, (which can take days/weeks) Or they hire someone to do it. This could potentially open up for even more immersive things, like planting trees, getting boxes etc.
All though I get not a lot of people would want this, but I feel that the game would become much more "alive", if for example: a sofa was ordered on the internet or in a store, and it came with a truck, and the sim would have to get it inside the house.. Imagine that for a second, cause it could be awesome ^^
Hmm what more should the fifth installment do, I mean it is the 20th aniversery, so why not go all out and BIG?
Let's say multiplayer? At least the option, maybe not all of you know but there is a pretty good mod in the works for the 4th one.
But maybe this could be an expansion at least?
Much better control of time: The player should be like a GOD, stop restricting the speeds just because a freaking pet is awake or even another sim.. LET US HAVE CONTROL!!! for crying out loud!
The sim(s) should have even more mobility, like running over the sofa, or jumping over it, etc. This is something way advanced (i know), but still would make the game even more alive. For example a "sporty" sim would jump over the sofa with ease, but a "fat/lazy" one would fall when doing it.
Okey I should litteraly stop now, cause this is my first post and I don't want to get "hanged" for "spaming".
And also of course i was not 100% serious that all your ideas was "awfull", most of them I like too, but I feel "we" should focus on the NEW things that should be implemented in the FIFTH one, at least that's my point of view.
Now come and piss/throw up on my ideas, I welcome it all!
Peace out!