Forum Discussion
thefirsttemplar
6 years agoSeasoned Ace
I feel like sims should be able to get a rather longer list of dislikes. And it should be one for stuff in other people, and one for objects.
There could be 20 types of objects your sim dislikes, you could click on it and add/remove it to dislikes.
So you can finally get them away from the computer. I constantly have to keep kicking other sims off that computer to get the one sim behind it that needs to use it to write or such.
If a sim dislikes computers, they won't use it.
If they dislike a radio or television, they could even dislike it being turned on because that makes noise, but any object that won't affect them when used they should be alright with other sims using it.
And for sims you could have a list of 20 things too that they dislike. No need for a like list since sims seem to like everything by default.
Could be haircolors, specific traits outside of good vs evil, eyecolors, body shape, tattoos, piercings, make up, facial hair, a specific hairstyle, etc.
Also clothing styles.
And yes, I want them to categorise clothing styles properly and have sims respond to it. An outfit could belong to more than one category however.
For example, you have a formal dress. That it's used as formal wear should not affect how other sims see it, that's just how your sim uses it.
It could fit in the following categories: Style, cost and modesty.
Style is for example victorian, cost is expensive and it's conservative.
Snobs could appreciate it for the wealth, prudish sims would appreciate the modesty and those who like the Victorian style could approve too.
But if a sim dislikes one of these three aspects, they'd dislike the outfit. For example if you selected for them to dislike conservative outfits.
While styles could come in many sorts so I can't really list that, but the other two categories could go:
-Rags, cheap, average, fancy, expensive.
-Nude, Barely covering, sexy, common, modest, conservative.
That nude is just there for streaking. Sims who might morally object to revealing clothes might react the same to barely covered sims as to nudists.
How sims react to clothes would be determined by their traits and you could add to that to the list of dislikes to fully flesh out your sim.
And you could also use this when buying or changing clothing to filter out all clothing your sim dislikes. They'd get negative moodlets when wearing it.
Also could play into new traits.
For example a sim could have the exhibitionist trait, making them prefer revealing clothes and dislike modest and conservative clothes. They also don't mind picking up their news paper in their underwear (which should be seperate from nightwear again.) or generally walking around in underwear or swim clothing. A regular sim could put clothes on when going outside.
And a prudish trait could do the opposite. These sims put on their clothes before exiting the bedroom and would get an embarassed moodlet if someone sees them in their underwear. They'd find it shocking to see someone else in their underwear too. They'd also get embarassed if made to wear sexy clothes.
A snob on the other hand could simply roll their eyes at people walking around in underwear. They don't find it proper but it's shocking to them. However they may have no objections to a sim walking around in a barely covering outfit if it's expensive unless you select that as a dislike for them or give them also the prudish trait.
Could also be a fashion concious trait which could make a sim act very strongly to any clothing they dislike but also very happy about the stuff they like. They could automatically compliment sims that wear outfits they love, and might feint or get angry at sims who wears an outfit of which they dislike the style, cost and modesty level.
But their reaction could relate to their other traits like hot headed or shy. More interplay between traits is needed either way.
There could be 20 types of objects your sim dislikes, you could click on it and add/remove it to dislikes.
So you can finally get them away from the computer. I constantly have to keep kicking other sims off that computer to get the one sim behind it that needs to use it to write or such.
If a sim dislikes computers, they won't use it.
If they dislike a radio or television, they could even dislike it being turned on because that makes noise, but any object that won't affect them when used they should be alright with other sims using it.
And for sims you could have a list of 20 things too that they dislike. No need for a like list since sims seem to like everything by default.
Could be haircolors, specific traits outside of good vs evil, eyecolors, body shape, tattoos, piercings, make up, facial hair, a specific hairstyle, etc.
Also clothing styles.
And yes, I want them to categorise clothing styles properly and have sims respond to it. An outfit could belong to more than one category however.
For example, you have a formal dress. That it's used as formal wear should not affect how other sims see it, that's just how your sim uses it.
It could fit in the following categories: Style, cost and modesty.
Style is for example victorian, cost is expensive and it's conservative.
Snobs could appreciate it for the wealth, prudish sims would appreciate the modesty and those who like the Victorian style could approve too.
But if a sim dislikes one of these three aspects, they'd dislike the outfit. For example if you selected for them to dislike conservative outfits.
While styles could come in many sorts so I can't really list that, but the other two categories could go:
-Rags, cheap, average, fancy, expensive.
-Nude, Barely covering, sexy, common, modest, conservative.
That nude is just there for streaking. Sims who might morally object to revealing clothes might react the same to barely covered sims as to nudists.
How sims react to clothes would be determined by their traits and you could add to that to the list of dislikes to fully flesh out your sim.
And you could also use this when buying or changing clothing to filter out all clothing your sim dislikes. They'd get negative moodlets when wearing it.
Also could play into new traits.
For example a sim could have the exhibitionist trait, making them prefer revealing clothes and dislike modest and conservative clothes. They also don't mind picking up their news paper in their underwear (which should be seperate from nightwear again.) or generally walking around in underwear or swim clothing. A regular sim could put clothes on when going outside.
And a prudish trait could do the opposite. These sims put on their clothes before exiting the bedroom and would get an embarassed moodlet if someone sees them in their underwear. They'd find it shocking to see someone else in their underwear too. They'd also get embarassed if made to wear sexy clothes.
A snob on the other hand could simply roll their eyes at people walking around in underwear. They don't find it proper but it's shocking to them. However they may have no objections to a sim walking around in a barely covering outfit if it's expensive unless you select that as a dislike for them or give them also the prudish trait.
Could also be a fashion concious trait which could make a sim act very strongly to any clothing they dislike but also very happy about the stuff they like. They could automatically compliment sims that wear outfits they love, and might feint or get angry at sims who wears an outfit of which they dislike the style, cost and modesty level.
But their reaction could relate to their other traits like hot headed or shy. More interplay between traits is needed either way.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,806 PostsLatest Activity: 15 hours ago
Community Highlights
Recent Discussions
- 30 minutes ago
- 2 hours ago