Forum Discussion
6 years ago
Building on your slider idea, what if traits had a slider?
Like you pick a trait, cat lover, for example. Normal range would be like yeah I love cats they cute. High range would be like omg i fucking love cats. I'm obsessed with them. The sim would stop everytime they see a cat to go gawk and pet it.
A slider for vegetarian trait in the high range would probably be strictly veggie eater and get mad when other sims eat meat.
Romantic trait could go from hopeless charming romantic to lustful maybe?
Neat trait could go from like normal not a slob and always cleans up after themselves to being obsessive over cleaning and over cleaning things that don't need to be cleaned and getting upset when anything at all is dirty.
A sim with the hot headed trait could range from normal angry mood problems to completely batshit psycho who is always having a temper tantrum and taking their anger out on other sims.
The ability to have traits vary in intensity would actually make the sims 5 game perfect for me without even knowing what else the game would include. And having a wants/fear system that correlate with their traits and aspirations would be awesome.
But in terms of what I actually expect to happen, the sims 5 should have pets and seasons/weather as base game content. That way pets can always get new content with each dlc. And maybe they can do a holiday pack to build upon seasons. Or just include holidays at the start.
Like you pick a trait, cat lover, for example. Normal range would be like yeah I love cats they cute. High range would be like omg i fucking love cats. I'm obsessed with them. The sim would stop everytime they see a cat to go gawk and pet it.
A slider for vegetarian trait in the high range would probably be strictly veggie eater and get mad when other sims eat meat.
Romantic trait could go from hopeless charming romantic to lustful maybe?
Neat trait could go from like normal not a slob and always cleans up after themselves to being obsessive over cleaning and over cleaning things that don't need to be cleaned and getting upset when anything at all is dirty.
A sim with the hot headed trait could range from normal angry mood problems to completely batshit psycho who is always having a temper tantrum and taking their anger out on other sims.
The ability to have traits vary in intensity would actually make the sims 5 game perfect for me without even knowing what else the game would include. And having a wants/fear system that correlate with their traits and aspirations would be awesome.
But in terms of what I actually expect to happen, the sims 5 should have pets and seasons/weather as base game content. That way pets can always get new content with each dlc. And maybe they can do a holiday pack to build upon seasons. Or just include holidays at the start.
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