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8 years ago
"Neia;c-16213465" wrote:
I couldn't vote because you're basically mixing "Several packs about Seasons" (which I don't mind) with "Seasons only in one place" (which I do mind), which are completely different topics not necessarly linked. I'm in the "I'm happy to buy several packs but I want seasons everywhere at the end" camp.
@JoAnne65
It's not based on suspicions, quite the opposite actually : they have already commented that restricting seasons to a specific world isn't what they would like to do. So odds are "weather confined to one new world" is in fact the least likely scenario.
Neia - if you recall that was stated by Daniel in the Q & A sessions we used to have back in 2014 and before they were aware there would be a toggle issue or issues affecting finished world by new added controls, etc. So I highly doubt that still holds true unless they ever find a way around this issue - as they also later said they cannot do anything that breaks players saves. That came up as an issue when they wanted to add controls for alien abductions or at least toggles - if you recall when so many people complained of alien abductions. Instead of giving us a control or toggle we seriously had alien abduction turned down so almost no one got any without a mod. They recently turned them up a bit but still had no success trying to toggle it.
Weather works on a type of control (if we have control) - and naturally every amount of weather change - does indeed change every world if weather is set in all worlds in the programs. Granted they have not commented either way on this since Daniels initial comment before all this was found out - so none of us has any proof. On my part it is just a deduction knowing how the programming works - combine that with thus far still no kind of toggles regardless of how loud people get over them - you tell me - do you really think when they said in 2014 about the worlds is still how it will be or do you think like I do - that there may very well now be an issue for us to have any weather control - if we get weather at all. I do think it may be possible for variant of Sims 2 style Seasons under AI control, but I can't see the better designed- player choice control of Sims 3 style weather.
I honestly am only coming to that conclusion because of what we know now - and the fact they still do not have player controls for things like toggles in the game - even though there was programming obviously in the game for player controls - they made the choice not to include them. I am fairly certain they are still fighting that issue and looking for a solution to it - but to me it all points to at this time there still does not seem to be a solution that matches what they first assumed would be no issue.
I use logic and deduction - something I cannot argue with - and believe me I am like the majority of players who prefer Sims 3 Seasons over all of the Sims games. I loved the control - the weather toggles (I always shut off hail - lol. I put all 4 seasons in and play the Max 28 days each Season because I love it so in the game. So my preference is Sims 3 style weather. Logic tells me with out the issues with controls and toggles corrected - that isn't going to happen. Without the issues combined that affect saves when changes are in the game that affect finished worlds is corrected - what happens to our save each time the game changes the weather or we do if they have got around the toggle issues yet? How much of the devs saying weather wouldn't be an issue in 2014 - still holds 100 percent true?
ETA -Those saying they wouldn't mind Sims 2 style weather - keep in mind There was not good control in Sims 2 weather - I constantly got snow and Rain in Strangetown and tried every trick in the book to stop it. Even the weather controller aspiration only worked on one lot - the lot it was on - and often did not give you the results you wanted. My sims once got bombarded with fire balls when I tried to have no rain during a wedding. I surely did not care very much for Sims 2 weather in tropical and desert towns.
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