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bruceleroy98's avatar
bruceleroy98
New Rookie
3 years ago

What interactions would you like to see added for played and NPC sims?

What interactions would you be most interested in seeing to expand your gameplay even more?
  • I would like a few interactions to make the general experience more immersive: -

    Ask about NPC's family and friends and be able to invite them out with you even if you haven't met.
    Talk about starting a family with partner/spouse or other.
    Talk about the kids and pets and maybe worries about them.
    Talk about the future (e.g. relationship, hopes and ambitions).
    Talk about strange experiences e.g. supernatural encounters.
  • This.

    "Kironide;c-18156056" wrote:
    I would like a few interactions to make the general experience more immersive: -

    Ask about NPC's family and friends and be able to invite them out with you even if you haven't met.
    Talk about starting a family with partner/spouse or other.
    Talk about the kids and pets and maybe worries about them.
    Talk about the future (e.g. relationship, hopes and ambitions).
    Talk about strange experiences e.g. supernatural encounters.


  • "Kironide;c-18156056" wrote:
    I would like a few interactions to make the general experience more immersive: -

    Ask about NPC's family and friends and be able to invite them out with you even if you haven't met.
    Talk about starting a family with partner/spouse or other.
    Talk about the kids and pets and maybe worries about them.
    Talk about the future (e.g. relationship, hopes and ambitions).
    Talk about strange experiences e.g. supernatural encounters.


    Those would be dope to have added. It would expand every sim story.
  • Wholeheartedly agree with @Kironide as I always thought it weird that my sim could talk to random strangers about expanding their families but not with their spouse and the possibility of having kids themselves.

    Other interactions I would love:

    • Asking about someone's family (either who they are or how they are doing, the response would depend on if the sim asking knows about their family or not)
    • Nagging for grandchildren (parents to ya or adult children)
    • Nagging about getting married, finding a partner, settling down (parents to adult children)
    • Introducing another sim
    • Introducing romantic partner to parents/caregivers
    • Yelling at + specifics that the sim is angry about (instead of a generic yelling at). For example: yell at for cheating, yell at for flirting with others, yell at for pranking the toilet, yell at for smashing dollhouse... - the yelled at sim could apologise or snark back and try to shift blame which in turn would affect the sim that did the yelling.
    • A "pleasant conversation" option that keeps stacking up various friendly interactions from both sims so that they autonomously gets to know each other or just strengthen their relationship.
    • An "argument" option where the two sims would continue stacking up mean interactions towards each other for a while
    • Playing options for kids that didn't require toys
    • An ask what happened interaction that would reveal why a sim you're talkig to is feeling angry, sad or tense.