Forum Discussion
4 years ago
I love hearing about what other people have done with the pre-made characters in the game. Caleb is one of my favourite pre-mades and one of the few that I have included in my game world extensively. Mostly I play with my own CAS characters and leave the playable pre-mades to their own devices.
However, Caleb in my current world had other plans.
My CAS sim Alysha met him fairly early on in the game and dated him on a casual basis. She is a spellcaster who is constantly chugging down the potion to set her age back to the start of young adult while she is getting to the top of every career, maxing all her skills and working her way through as many aspirations as she can. All her other romantic interests keep getting old and dying of old age. But it meant that Caleb was very much a constant in her life.
It was on her fourth or fifth reset of her age that she met townie Alejandro and started dating him too.
Since I like stirring drama for my sims I decided to have Alysha hold a dinner party in the new mansion she had recently built after moving from Willow Creek to one of the other worlds. And invite both Caleb and Alejandro over as two of the guests. I figured it was only a matter of time before one started flirting with her and drama ensued.
Sure enough, Caleb starts flirting and in walks Alejandro, who does not bat so much as an eyelid, no relationship drop, nothing.
It was then I remembered that after moving house I hadn't checked the action plans for the neighbourhood. I went to check and wasn't surprised to see that the Free Love action plan was active, and totally messing up my plans for the dinner party.
There was nothing I could do about it, so went back to track down Alysha, who was busy doing push-ups in the dining room (because of course that's what you do when you're hosting a dinner party). Caleb and Alejandro had disappeared - both gravitated to the location where you can be sure to find many a missing sim in the game... the bar.
Where they were locked at the lip and showing no sign of coming up for air.
Well, I figured I can work with that and ended up moving both of them into the house to play happy families.
Of course you can't take them anywhere outside of the neighbourhood without one or another getting jealous and having a meltdown, but as long as they stay local they are perfectly happy. Of course it means that Alejandro's archeology aspiration is doomed to failure because when I attempted to send them on holiday it was a disaster and ended early after the family dog got bit by a squirrel while they were all busy wailing and crying over drifting relationships.
The family has two teenage boys, one fathered by Caleb, the other by Alejandro, and Caleb's son inherited his vampire state as well as a set of pointed ears. The son will probably be cured permanently when he has completed his master vampire aspiration. Or, if he takes the evil route, he may just be kicked out to prey on the locals.
Caleb yearns to be human though - he is, after all, a foodie who can't enjoy food. How cruel is that? I may cure him temporarily and then turn him back again later.
On a side note about the whole move as a bat thing. I find that it is very annoying because of every time my vampires with that ability have it set to use it all the time they can't do things like put away books, or do the dishes and laundry, because they obviously can't carry the items while as a bat. But when you turn off the ability they move normally all the time. The superspeed that Caleb uses is much better in my opinion. Not really used the mist much yet but would guess it has the same issue as the bat movement does.
However, Caleb in my current world had other plans.
My CAS sim Alysha met him fairly early on in the game and dated him on a casual basis. She is a spellcaster who is constantly chugging down the potion to set her age back to the start of young adult while she is getting to the top of every career, maxing all her skills and working her way through as many aspirations as she can. All her other romantic interests keep getting old and dying of old age. But it meant that Caleb was very much a constant in her life.
It was on her fourth or fifth reset of her age that she met townie Alejandro and started dating him too.
Since I like stirring drama for my sims I decided to have Alysha hold a dinner party in the new mansion she had recently built after moving from Willow Creek to one of the other worlds. And invite both Caleb and Alejandro over as two of the guests. I figured it was only a matter of time before one started flirting with her and drama ensued.
Sure enough, Caleb starts flirting and in walks Alejandro, who does not bat so much as an eyelid, no relationship drop, nothing.
It was then I remembered that after moving house I hadn't checked the action plans for the neighbourhood. I went to check and wasn't surprised to see that the Free Love action plan was active, and totally messing up my plans for the dinner party.
There was nothing I could do about it, so went back to track down Alysha, who was busy doing push-ups in the dining room (because of course that's what you do when you're hosting a dinner party). Caleb and Alejandro had disappeared - both gravitated to the location where you can be sure to find many a missing sim in the game... the bar.
Where they were locked at the lip and showing no sign of coming up for air.
Well, I figured I can work with that and ended up moving both of them into the house to play happy families.
Of course you can't take them anywhere outside of the neighbourhood without one or another getting jealous and having a meltdown, but as long as they stay local they are perfectly happy. Of course it means that Alejandro's archeology aspiration is doomed to failure because when I attempted to send them on holiday it was a disaster and ended early after the family dog got bit by a squirrel while they were all busy wailing and crying over drifting relationships.
The family has two teenage boys, one fathered by Caleb, the other by Alejandro, and Caleb's son inherited his vampire state as well as a set of pointed ears. The son will probably be cured permanently when he has completed his master vampire aspiration. Or, if he takes the evil route, he may just be kicked out to prey on the locals.
Caleb yearns to be human though - he is, after all, a foodie who can't enjoy food. How cruel is that? I may cure him temporarily and then turn him back again later.
On a side note about the whole move as a bat thing. I find that it is very annoying because of every time my vampires with that ability have it set to use it all the time they can't do things like put away books, or do the dishes and laundry, because they obviously can't carry the items while as a bat. But when you turn off the ability they move normally all the time. The superspeed that Caleb uses is much better in my opinion. Not really used the mist much yet but would guess it has the same issue as the bat movement does.
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