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NateWhiplash
3 years agoSeasoned Hotshot
Sure, there are minor variations, but I'm talking about the overall personality.
For example; you can give a sim every bad trait there is (evil, mean, hot-headed, etc), yet if you send them to any public function, they will act as the life of the party, chatting everyone up. If I give a sim those traits, I expect them to pick a fight, maybe throw a table or two, and curse at a few people on the way out the door.
And there's the loner trait. Same as above; send them in public and they become chatterbots. I expect them to avoid everyone, but they don't.
For example; you can give a sim every bad trait there is (evil, mean, hot-headed, etc), yet if you send them to any public function, they will act as the life of the party, chatting everyone up. If I give a sim those traits, I expect them to pick a fight, maybe throw a table or two, and curse at a few people on the way out the door.
And there's the loner trait. Same as above; send them in public and they become chatterbots. I expect them to avoid everyone, but they don't.
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