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ChampandGirlie
6 years agoSeasoned Ace
I like playing a rotation that, like someone else said, is more of a community. I have various characters and I like seeing them interact which influences the gameplay.
They have different socioeconomic backgrounds, personalities, likes and dislikes, and influencing factors. I get to see everything by moving around. I try to make sure they all get played though I'll move some to unplayable and just age them along if they are too boring. It's basically my own story progression.
I guess it means that I have these different subsets of characters that are being generated. Maybe at some point I'll save some of them and move them out into a new save or saves. Having them all in one means that I play them all. It also means that in one part of town, the celebrities are living their glamorous and dramatic lives. I might then switch over to sleepy StrangerVille where a happy but simpler family is just playing with their sprinkler and doing laundry.
I like mixing it up with different experiences but then drawing them all together. Most recently, I'm playing distant relatives of the Goths who just moved into Willow Creek. Their names are Gunilla and Stefan. They never knew the other Goths and are just teens. An estate attorney tracked them down and informed them of their inheritance of Villa Ophelia. They've just moved in without really knowing each other or anything about the previous Goths but they are very much Goths themselves too in looks, personality and behavior. I've said they are distant cousins and they are also "the last Goths". I'm a few generations down from when the others died out.
I guess that's my "Halloween" gameplay. They are just teens and they have a cat named Archibald. They might end up together but I'm drawing it out. (They are like 3rd cousins - Stefan is Swiss and Gunilla is Romanian.) Currently they are exploring the town. Stefan is angsty, musical, likes writing and likes meeting new people. Gunilla is pretty, romantic, studious and dotes on the cat. Anyway, I'll see where it goes.
They have different socioeconomic backgrounds, personalities, likes and dislikes, and influencing factors. I get to see everything by moving around. I try to make sure they all get played though I'll move some to unplayable and just age them along if they are too boring. It's basically my own story progression.
I guess it means that I have these different subsets of characters that are being generated. Maybe at some point I'll save some of them and move them out into a new save or saves. Having them all in one means that I play them all. It also means that in one part of town, the celebrities are living their glamorous and dramatic lives. I might then switch over to sleepy StrangerVille where a happy but simpler family is just playing with their sprinkler and doing laundry.
I like mixing it up with different experiences but then drawing them all together. Most recently, I'm playing distant relatives of the Goths who just moved into Willow Creek. Their names are Gunilla and Stefan. They never knew the other Goths and are just teens. An estate attorney tracked them down and informed them of their inheritance of Villa Ophelia. They've just moved in without really knowing each other or anything about the previous Goths but they are very much Goths themselves too in looks, personality and behavior. I've said they are distant cousins and they are also "the last Goths". I'm a few generations down from when the others died out.
I guess that's my "Halloween" gameplay. They are just teens and they have a cat named Archibald. They might end up together but I'm drawing it out. (They are like 3rd cousins - Stefan is Swiss and Gunilla is Romanian.) Currently they are exploring the town. Stefan is angsty, musical, likes writing and likes meeting new people. Gunilla is pretty, romantic, studious and dotes on the cat. Anyway, I'll see where it goes.
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