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5 years ago
It disappointed me the most. It isn't really that it has the least content (there are some things I really like, such as the world), but I feel the focus wasn't where is should be. I have enumerated my reasoning in many threads, put ultimately while CAP is amazing pets feel like lifeless, moving decor that take up a family slot. They aren't fun enough to play for me and pets expansions are my favorite in every other entry. My game does not feel complete without them, and that itch never got really scratched for me.
No pet skills, no info panels, limited personality, no control (neither did 1 and 2, but I still loved and preferred them more so I could have been happy without this), kids cannot bathe, kids cannot walk, cats don't have tricks, cats don't get bathes (and quite frankly they do occasionally need them IRL), no dedicated pet slots, no pet jobs, no small pets in pack and very few added in other places, pet illness cannot be turned off or treated at home with medicine, veterinary bugs (I have gone so many times to get my pet treated and it glitches out and I have to retry multiple times), etc.
Also, it was so insignificant to their actions that I genuinely believed pets had no relationships with each other until someone told me there were files for it. I believe (s)he was a modder.
In comparison, Sims 3 Pets was all I ever wanted and brought me back to Sims 3 when I had given that series up (way too early and easily just because of the differences from 2 and the art style, but that mistake was corrected). So yeah, I could have never understood my disappointment until I got it. It more or less echoed 4's launch and hit harder. Looks great with underwhelming gameplay and no updates to the core you want addressed. (This has been changing for the BG, but since when have the old packs gotten a facelift in 4?)
No pet skills, no info panels, limited personality, no control (neither did 1 and 2, but I still loved and preferred them more so I could have been happy without this), kids cannot bathe, kids cannot walk, cats don't have tricks, cats don't get bathes (and quite frankly they do occasionally need them IRL), no dedicated pet slots, no pet jobs, no small pets in pack and very few added in other places, pet illness cannot be turned off or treated at home with medicine, veterinary bugs (I have gone so many times to get my pet treated and it glitches out and I have to retry multiple times), etc.
Also, it was so insignificant to their actions that I genuinely believed pets had no relationships with each other until someone told me there were files for it. I believe (s)he was a modder.
In comparison, Sims 3 Pets was all I ever wanted and brought me back to Sims 3 when I had given that series up (way too early and easily just because of the differences from 2 and the art style, but that mistake was corrected). So yeah, I could have never understood my disappointment until I got it. It more or less echoed 4's launch and hit harder. Looks great with underwhelming gameplay and no updates to the core you want addressed. (This has been changing for the BG, but since when have the old packs gotten a facelift in 4?)
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