Forum Discussion
4 years ago
Experimenter here. I guess that's how I play. I spend more time watching how the game does things. I look at how pre-made Sims were set up with aspirations and traits and skills wondering what the devs were up to. What happens when I change how pre-made Sims were set up?
As a new save is started I wonder why mail carriers and pizza delivery staff are always females. Why do the Sims in these two roles always have skills that make them show up at art galleries, karaoke clubs, social events, and pretty much any lot your Sim visits?
Does Katrina Caliente serve a purpose? Not in my opinion. So why was she introduced?
Why does Jade Rosa have Level 6 Charisma, Level 3 Dancing, and the Outgoing, Ambitious, and Neat traits? Why is she the leader of a Club that has "be romantic" as one of its activities? Now, compare her set-up to Vlad's. Vlad has Level 8 Charisma but he has the Evil trait, Undead Aura, and Uncontrollable Hissing, and if that's not enough he was given the Loner trait for good measure. Vlad got the short end of the stick compared to other pre-made Sims, particularly those that have a trait in common with him. How about those Music Lovers? Do any of them have a single negative trait much less four? What happens when Candy, Jade, Joaquin, Dominic, and Paolo are each given two negative traits to level the playing field with Vlad and to offset their ability to intrude on my Sim's conversations or randomly flirt with them?
Why doesn't Vlad have any Vampire Lore skill? The Sims Wiki claims he has Level 8 Vampire Lore but he never does when I start a new save. I start new games all the time to check something out - like what's up with Bizarre Fruit? The Sims Wiki also states that Vlad has lived in Forgotten Hallow for 200 years. I wonder why he never learned how to make a plasma pack, touched a chess set, or an easel, guitar, or violin. And yet the pre-made Sims that came with "Get Together" have various Level 5 skills in dancing, DJ mixing, cooking, gardening, mischief, painting, and writing.
This is how my games always get derailed. It's like a giant puzzle that hints at how EA/Maxis operates.
As a new save is started I wonder why mail carriers and pizza delivery staff are always females. Why do the Sims in these two roles always have skills that make them show up at art galleries, karaoke clubs, social events, and pretty much any lot your Sim visits?
Does Katrina Caliente serve a purpose? Not in my opinion. So why was she introduced?
Why does Jade Rosa have Level 6 Charisma, Level 3 Dancing, and the Outgoing, Ambitious, and Neat traits? Why is she the leader of a Club that has "be romantic" as one of its activities? Now, compare her set-up to Vlad's. Vlad has Level 8 Charisma but he has the Evil trait, Undead Aura, and Uncontrollable Hissing, and if that's not enough he was given the Loner trait for good measure. Vlad got the short end of the stick compared to other pre-made Sims, particularly those that have a trait in common with him. How about those Music Lovers? Do any of them have a single negative trait much less four? What happens when Candy, Jade, Joaquin, Dominic, and Paolo are each given two negative traits to level the playing field with Vlad and to offset their ability to intrude on my Sim's conversations or randomly flirt with them?
Why doesn't Vlad have any Vampire Lore skill? The Sims Wiki claims he has Level 8 Vampire Lore but he never does when I start a new save. I start new games all the time to check something out - like what's up with Bizarre Fruit? The Sims Wiki also states that Vlad has lived in Forgotten Hallow for 200 years. I wonder why he never learned how to make a plasma pack, touched a chess set, or an easel, guitar, or violin. And yet the pre-made Sims that came with "Get Together" have various Level 5 skills in dancing, DJ mixing, cooking, gardening, mischief, painting, and writing.
This is how my games always get derailed. It's like a giant puzzle that hints at how EA/Maxis operates.