Forum Discussion
7 years ago
The only must have is wizards and witches, but here are some ideas:
1 Classic Green Witch. You know, like the wicked witch of the west. This would be a separate occult from normal looking spellcasting Sims.
2 Dog and Cat Shapeshifters as opposed to lycanthropes. Normal looking sims who can take the form of the household pet. They would have 3 forms. Normal, Hybrid, and Animal form. The Hybrid form would have the same ears tail and furry hide as their animal form but stand more erect. Half Shapeshifters can possibly have only Normal and Hybrid form.
3 Lycanthropes. Not just werewolves, but also weretigers, werebears, etc. Although, I would be happy with only werewolves.
4 Changelings. These mischievous elfin-like creatures kidnap baby and toddler (older Sims could be possible) Sims and switch them with one of their own kind. They appear like the former Sim but with one or two unnatural physical feature; ie pointy ears, pointy teeth, greenish skin tone, greenush hair, etc. They woukd naturally be able to cast mischievous spells.
5 Classic Elves. Thin builds with pointy ears. These Occult Sims don't get fat or bulky. They would have a different set of skin and hair tones and be more apt to use nature based magic. Classic Elves should have at least twice the lifespan of normal Sims.
6 Tiny Fairies companions. These would be about the size of a cat or smaller and have the same limit of control. You can talk to them and give them orders, but ultimately decide what to do. Not all are mischievous but most often they use their magic to put Sims they love or hate in hilarious situations.
7 Genies like from "I Dream of Genie", and not unplayable like past Sim Genies. These would be like spellcasting Genies but have their own set of spells and physical qualities. Of course they would be tied to a lamp or bottle.
1 Classic Green Witch. You know, like the wicked witch of the west. This would be a separate occult from normal looking spellcasting Sims.
2 Dog and Cat Shapeshifters as opposed to lycanthropes. Normal looking sims who can take the form of the household pet. They would have 3 forms. Normal, Hybrid, and Animal form. The Hybrid form would have the same ears tail and furry hide as their animal form but stand more erect. Half Shapeshifters can possibly have only Normal and Hybrid form.
3 Lycanthropes. Not just werewolves, but also weretigers, werebears, etc. Although, I would be happy with only werewolves.
4 Changelings. These mischievous elfin-like creatures kidnap baby and toddler (older Sims could be possible) Sims and switch them with one of their own kind. They appear like the former Sim but with one or two unnatural physical feature; ie pointy ears, pointy teeth, greenish skin tone, greenush hair, etc. They woukd naturally be able to cast mischievous spells.
5 Classic Elves. Thin builds with pointy ears. These Occult Sims don't get fat or bulky. They would have a different set of skin and hair tones and be more apt to use nature based magic. Classic Elves should have at least twice the lifespan of normal Sims.
6 Tiny Fairies companions. These would be about the size of a cat or smaller and have the same limit of control. You can talk to them and give them orders, but ultimately decide what to do. Not all are mischievous but most often they use their magic to put Sims they love or hate in hilarious situations.
7 Genies like from "I Dream of Genie", and not unplayable like past Sim Genies. These would be like spellcasting Genies but have their own set of spells and physical qualities. Of course they would be tied to a lamp or bottle.
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