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5 years ago
"Nate_Whiplash1;c-17612759" wrote:
I'm really surprised that some of you said that the traits don't really make a difference in gameplay. Depending on the traits, I notice a marked difference. For instance, I gave one teen Sim the lazy trait--she was always taking naps, wouldn't do chores unless forced to, failed school, and hated exercise. And another I gave mean and hot-headed traits--he would pick a fight at the bar without any prompting from me.
Would you guys agree though that we should be able to have more traits? I don't think 5 (or 4 if it's a teen) is enough
I don't know about your other Sims, but pretty much none of mine consistently clean without the neat trait, even with good character values. I guess it does as advertised and the dishes might be bugged again (no one washes dishes in my game autonomously if they have a queue of actions), but I have played a maxed out negative character values and negative trait Sim and it was not that impactful beyond the career mini choices which are still eh.
Also, if their energy is low ALL of my Sims choose to nap somewhere rather than sleep properly. I don't understand. I have to go wake them up and have them lie down properly. So, that experience does not feel unique to a lazy Sim. As for failing school... Well, I am not sure how you played but it is super easy not to if you maintain homework, etc. If you left it all autonomous I have A students that will not do homework autonomously.
Anyway, even those little things of neat Sims being clean and mean Sims doing mean things really do not have much of an impact because that is the extent that they go. They were based around emotions rather than overarching things. Compare it the Sims 3 personality system and traits to see how gameplay driven traits can be. 4's on the other hand... They all feel a lot like the same puppet that I have to imagine a personality for. I usually play large families and it is ridiculous how many similar actions I have to cancel between six Sims with wildly different traits (and more than your base CAS ones because I have played them and they have aspiration ones and different aspirations for the matter). The best thing I have found to make unique Sims is the vampire powers and weaknesses, because they all can have a unique mix.
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