Forum Discussion
- Kimmer_oneRising TravelerTo be able to take sick stray cats & dogs to the vet to be cured. I hate seeing sick animals and I'd love to be able to help them.
- crocobauraSeasoned Ace
"Kimmer;c-17926903" wrote:
To be able to take sick stray cats & dogs to the vet to be cured. I hate seeing sick animals and I'd love to be able to help them.
You can feed them wellness treats. My sims buy them in large quantities whenever they visit the vet and then just feed them the treats whenever needed. - Kimmer_oneRising Traveler
"crocobaura;c-17926912" wrote:
"Kimmer;c-17926903" wrote:
To be able to take sick stray cats & dogs to the vet to be cured. I hate seeing sick animals and I'd love to be able to help them.
You can feed them wellness treats. My sims buy them in large quantities whenever they visit the vet and then just feed them the treats whenever needed.
Yes, I do that but it doesn't fully cure them. The next time I see them they are sick again. :/ - crocobauraSeasoned Ace
"Kimmer;c-17926913" wrote:
"crocobaura;c-17926912" wrote:
"Kimmer;c-17926903" wrote:
To be able to take sick stray cats & dogs to the vet to be cured. I hate seeing sick animals and I'd love to be able to help them.
You can feed them wellness treats. My sims buy them in large quantities whenever they visit the vet and then just feed them the treats whenever needed.
Yes, I do that but it doesn't fully cure them. The next time I see them they are sick again. :/
The strays are always sick with something. Maybe if you befriend them and have them visit regularly you can feed them regularly. The treats work well on house pets as they also tend to get sick often. I think they need to adjust the sickness frequency for pets in general. - Agreeing with everyone saying more relationships in CAS. Adding grandparents without having to create a parent, unmarried couples, cousins, etc..
Also I have a mod that kind of does it, but sims to only appear in the world they live in or nearby worlds. I consider most worlds in groups that are nearby, like Willow Creek/Newcrest/San Myshuno, Del Sol Valley/Strangerville/Oasis Springs, etc. and I don't mind sims visiting nearby worlds. As that's my personal opinion on what counts as nearby, I wouldn't mind even if they just stuck to their own world. I'd also like to mark unplayed households as living in a world for it too. I have a mod that mostly keeps sims in their own world, works well for most things but a few things override it (eg. sims sessions, student hangout lot trait, will bring in other sims) but I'd love it officially in game. It really bugs me and I know they can do it as there is a mod. "bluedanube;c-17926952" wrote:
Doing away with the loading screen every time a Sim makes their way to a particular lot. I mean what's the point of booting it up when my Sim is making her way home from the library and her house is just across the road?
That one's definitely not a small update and would break everyone's existing saves :(- Most definitely less or no townies would be great or the ability to set the number. I finally purchased Get Together, had my sim go for a cup of coffee, after over an hour I had her leave. Paid for a coffee three times, when the barista would set it down here came a townie and they took it. So she left with no coffee and has not gone back. Or they join in on a conversation my sim is having with another sim and next thing I know they are calling me up to hang out. Sure enough, there they are listed under relationships. I guess passing someone on the street constitutes as a relationship these days. Sad. Of course I delete them with MCCC. So far I have disabled Seasons, Perfect Patio, City Living, Toddler Stuff, Snowy Escape. I only have Get To Work, Get Together(because I like the town), Pets and Island Living. I have 5 game packs and 2 stuff packs. I will not purchase any more. I have plenty of hair, clothing and useless looking plastic objects. Too bad we cant delete the Maxis ones that we don't use. Also I never use the Gallery, just My Library.
- DaraviNew TravelerI have one thing forgotten. Please stop sims leaving all together the nightclub, when my sim has just arrived the moment earlier. It feels so wrong, almost like mobbing. I know they are replaced by other sims, but I still feel so pity for my poor, neglected sim ...
- Turn off nonessential townie generation. Number one mechanic complaint since launch. I understand new NPCs for maids and what not, but I get tired of having to clear out my saves by hand of twenty some random unknown and unwanted families per play session. It doesn't make my game feel full. It makes it feel cluttered and impersonal.
- Simmer20190New Spectator> @SnowBnuuy said:
> Slow dance would be cute ;-;
Yes! I miss the slow dance option from previous games. I would like my sims to have a proper first dance!
Freeing babies will likely be a major update. However, this will make a huge difference.
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