"Jordan061102;c-16999040" wrote:
I'm sorry for the people who can't continue to buy new things but I'm happy they make this change. Finally The Sims will no longer be seen like a game for people with a 1990 computers. I think it's a direction in the right way, we may get bigger worlds, updates & packs with this update.
The main feature of going with 64-bit is that you have better memory management, which means better performance -- maybe that will even help combat the simulation lag that many players notice. While I do feel for those who can't invest in new hardware right now (though a 64-bit OS will help with performance in other areas, especially if you're doing any sort of image manipulation like Photoshop), EA/Maxis has to do what's best for the majority of the players, and they've probably got stats that show that those on 64-bit systems vastly outnumber those still on 32-bit.
Maybe one reason we haven't had patches in some of the months (though we got two patches in February) is because they're working on fixing all the outstanding bugs, so that the Legacy players will have a working game. Likely also means no new content until after June, so more chance for them to work on bug fixes which will benefit both the Legacy players and the entire Sims community.