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theAidster21's avatar
7 years ago

What the heck?

Waaaaay to go, Sims Team. Sims 4 isn't popular already, and now you guys just made a bunch of people mad. In June of 2019, Sims 4 will no longer support 32-Bit systems, meaning those who have the game on systems of this type will no longer get updates, get new packs, and lose access to the Gallery.

I don't even know how to react to this. Seriously, I don't. This is one of the biggest "screw you"'s to a game fanbase I've ever seen.

178 Replies

  • i can say that like games pc change like i know my current pc since its not long since i replace it meets the new requirements for sims4, so this leave for 32 bit players to eater upgrade there current pc to 64 bit. or buy a new computer i also know by experiance i had an older pc that ran the sims1 perfectly find but when i move on to the sims2 i had to replace my pc because my older dell pc would not run the sims2.
  • I totally understand the frustration but with switching to a minimum 64bit architecture they will be able to improve the game so much more! 64-bit came out in like 2003 and 32-bit computers were starting to go obsolete in 2006 (its 16-year-old technology), with being able to run more than 4 GB of ram they will be able to do so much in the game, such as more options for gameplay, maybe add amazing visual effects for occult sims, like werewolf transformations, witch spell casting, allow for university parties etc, keeping the minimum requirements to the ancient 32 bit architecture was holding the game back. You'll still be able to play the game as is before or with that particular update, at least that's what I think they said.

    and I don't know about you but for $60 for the base game, no one should be okay with being held back by 16-year-old technology.

  • "Techbilt;c-17051320" wrote:
    I totally understand the frustration but with switching to a minimum 64bit architecture they will be able to improve the game so much more! 64-bit came out in like 2003 and 32-bit computers were starting to go obsolete in 2006 (its 16-year-old technology), with being able to run more than 4 GB of ram they will be able to do so much in the game, such as more options for gameplay, maybe add amazing visual effects for occult sims, like werewolf transformations, witch spell casting, allow for university parties etc, keeping the minimum requirements to the ancient 32 bit architecture was holding the game back. You'll still be able to play the game as is before or with that particular update, at least that's what I think they said.

    and I don't know about you but for $60 for the base game, no one should be okay with being held back by 16-year-old technology.



    Only time will tell if they will use that 64 Bit tech as some are not holding thier breath, but nothing wrong wishing for something that will bring SIms 4 to the next level.
  • I get that getting a new computer is expensive, but it’s not like they still make xbox 360 games either. Sometimes you just need to stop supporting old hardware so you can make upgrades.
  • They would have made this decision by looking at the amount of people who still use 32bit systems VS everyone on 64bit systems today, they would have that kind of info to know mostly what percentage of the playerbase is still using 32bit systems (Which I imagine is a far lower number than it was in 2014) and be able to say:
    "Well 5% of players are on 32bit systems today, but optimizing and developing for it is adding x hours to the development time of packs, expansions and updates on top of limiting the possible updates and changes that could be done for the game. We just can't justify that amount of time dedicated to an architecture that is that outdated."

    I don't actually know the specifics of course and that is just an example, but it is often how these sorts of things unfold with game development.

    Especially since this mostly affects the complexity of changes they can make and what can be added to the game. The larger and more content filled Sims becomes the more hardware it demands. It's very straight forward, more stuff = more requirements and 32bit systems can only use a very small amount of ram by today's standards, about 4gb when a lot of regular PCs have 8gb or more. Remember 64bit systems have existed since the early 2000s at this point and have been standard for at least 5+ years, if not longer.

    It actually makes me wonder if a lot of my gripes over the Sims 4 being weirdly shallow in parts is due to the fact they have been developing the game with 32bit systems in mind and working within those limitations when they could really stretch their legs out only working on 64bit systems.

    I guess I won't know for sure until sims 5 someday. The Sims 4 isn't going to change much at this point, the change will mostly be to streamline their workload and have the option to possibly do more intricate things with the game.

    I can understand the frustration but there really is no way around this without simply restricting the game from a development standpoint across the board, it'd be like asking a fully grown adult to try and sleep in an old baby's cot because it is the only spare "bed" you have in your house.

    It's just not viable. It's a different time, 64bit isn't some new thing. There were 64bit versions of Windows XP, if you really want to put this into perspective.
  • To those saying not everyone can afford to upgrade...

    Hey, we get it. No, really. I work a minimum wage job, have student loan debt to pay, and have yet to find a job in what I studied. Even when I do, I'll still have to work my first job. I've been unable to afford a $2 train ticket at times. No one needs to tell me twice about not affording what you want.

    But... that's life. Technology marches on, and there's a reason for saying "time waits for no man". Sometimes, you get left behind for a while. I just graduated school at 25. Most of my friends had their degrees by 21 or 22, and have a related job by now, are married and living away from home, or may even have kids. It's not fair to ask others to slow down.

    As for this specific bit of news, I think it's a good change. Nothing can last forever. 32-bit PCs are very outdated now. Sims 4 is actually late to the party.
  • I don't remember if my system is 64 or 32-bit and can't check right now... If I can't play Sims I have literally nothing to do with my life cos Sims is my life and without it, I'll just end up laying in bed all day :c I can't buy a new computer because I'm broke ;___; I wanna cry.
  • "PeculiarPlumbob;c-17055289" wrote:
    I don't remember if my system is 64 or 32-bit and can't check right now... If I can't play Sims I have literally nothing to do with my life cos Sims is my life and without it, I'll just end up laying in bed all day :c I can't buy a new computer because I'm broke ;___; I wanna cry.


    @PeculiarPlumbob If your system ends up being a 32 bit system EA is releasing a legacy version that works on 32 bit computers so that you can play the game on your computer until you are able to afford a new computer.

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