"Cinebar;c-17004889" wrote:
64Bit machines have been around since 2007. I'm not sure why anyone would have purchased a 32 bit machine, like holding on to XP long after Windows 7 had been going for several years and now Windows 10. I'm not sure why EA allowed them to go back and grab old integrated graphics and very old Intel chips or Nvidia chips that were extremely old cards even when people were playing TS3. It's always made me wonder why TS4's requirements included very old cards, systems and chips even before TS3 was even produced.
Some people were still using XP back in like 2015 I remember them complaining when EA finally dropped their support for it. I more then understand people holding onto an old computer for as long as possible I always run mine to the absolute end of their lifespans but I also understand that if I get lucky and can hold onto my current computer long enough sooner or later technology is going to have moved far beyond me.
I can definitely sympathize with people not being able to continue playing the game. However this is definitely a step that EA and The Sims NEEDS to make going forward and I look forward to what it brings even if (or especially if) it just means that bugs can be controlled easier going forward.