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paigeisin5
4 years agoNew Spectator
Gardening, the new food delivery system, pets could be impacted by the addition of new animals, our Sims reverting back to cooking all the time then not eating what they made. I watched the reveal trailer four times, and during each viewing I got an Island Living/Eco Lifestyle feeling of dread. There is a lot of cross-pack game play in the new pack, and sometimes new features collide with older features, causing big problems. Old code doesn't always play well with newer code. Hopefully, the new pack will be tested with all the packs at the same time, which would help keep the number of new bugs lower, and can be quickly fixed before the pack's release. I'm hoping I'm wrong. But just from the reveal trailer I could see all the changes being made to features in the base game, plus features from several other packs. Cooking, gardening, a new hobby, a pond tool in the update, children cooking and doing needlework...Plus that doesn't include any of the new features that could come with their own set of glitches. This pack will have cows, llamas, chickens, bunnies, foxes, and our Sims will be able to befriend wild birds as well. There will be a stump where the bunnies live plus actual birdhouses for the wild birds. I mean, I find those very charming and I would love seeing my Sims' yards come to life with all kinds of critters. But how they actually perform while playing is unknown right now. All we can do is wait and see how it all plays out. But remember, this is an expansion pack, and it will have issues.
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