"GrumpyGlowfish;c-18264351" wrote:
Yeah, getting the cure was a chore, and quite unintuitive as well. My werewolf had to read Greg's diary about seven times to finally find the recipe, not to mention everything that was necessary to even obtain the bloody book in the first place. I would never have figured that out by myself. Don't get me wrong, I don't mind things being difficult from time to time, but making the cure of all things so hard to come by when you're already sick of being a werewolf just feels like bullying. (Unless other occults are equally hard to cure, I never tried because none of them have ever annoyed me this much.)
The other cures aren't hard at all, because a mundane sim can attempt to create them (mermaid kelp from the dive buyos or from satisfaction points, vampire cure from high vampire lore, a bar and three ingredients, spellcaster just has to ask a sage to quit).
Only the werewolves are stuck at having to make their cure by themselves (mine dug up the diary by accident one day). And not just the cure: My hobby fisher can't even cook a lunar fish for her werewolf friends, because that recipe is locked to weres. My were to the contray can treat his vampire husband to all the vampire drinks/dishes.