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5 years ago
Grumpy trait. A variant of Erratic. Basically they have various moodlets that affect directly what they like and don't in a given moment. All these moddlets by themselves and neutral. For example "Feeling like being alone" - a slight boost to skill gain if alone, gets angry if not alone. "Feeling serious" - boost to certain skills, gets angry if hears a joke or gets planked. If the neutral moodlet is broken by a trigger, then they receive a trigger moodlet +3 and it lasts for several hours.
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