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Dannakyri's avatar
Dannakyri
Rising Veteran
5 years ago

What would be so fun about Hotels?

I am seeing a lot of people upset that the EP likely doesn't contain hotel but I honestly, can't for the life of me, figure out what would be so fun about running a hotel. It's basically--if it's a nice hotel - a restaurant with beds. Sims can already airbnb (aka rent a house) in vacation worlds. What is the draw of two double beds in a room with a TV. What exactly were people envisioning in a Sim's run hotel?

39 Replies

  • Whats fun about hotel is not just running one, but also playing our sims as a room renter is a lot of fun, in sims 3 you get to enjoy a dining hall with variety of food, bar, gym, pool and get to meet a lot of sims who happen to rent other rooms too.

    away from home.
  • The roommate feature is great for that.

    Edit: for example, I will have an old lady, living in San Myshuno, running an Airbnb in her residental apartment; renting out to roommates, fixing dinner and cleaning, but being slightly odd, just enough for the roommates to exchange quickly, the initiative taken from their side. Roommates require certain environmental features and experiences to stay put.

    I also have a 'research camp' in Sulani, by the volcano; with a conservationist living in a residential, having their collegues as roommates, with everything provided, so to make them stay.
  • I'd be more interested in having my sims stay in hotels as guests like they do with restaurants. I'd probably only lightly use the feature of running a hotel.

    I'd really want it to be multi-purpose with the ability to have restaurants, spas, cafes and more within a hotel. It would be good to be able to add the hotels within the different worlds where lots are available.
  • Hotels aren't a *necessity* in game for me, but I'd be happy to see them if we got them! Primarily, for the opportunity to be able to take my sims there on holiday in luxury (and use up some of their ever-increasing simoleons), with someone else responsible for cooking the food, for cleaning up after my sims, for repairing broken objects, for ROOM SERVICE. For hosting fancy events such as proms, wedding receptions, wakes and career mingling.

    But then, the opportunity to run a hotel would be a fun challenge as well. It's one thing to get noisy apartment neighbours to shut up long enough for my own sims to sleep sometimes, imagine running the hotel reception when a noise complaint comes in about one of the guests and you've got to dash off and shut them up. Imagine having to HOST a party in your ballroom or restaurant, putting up the different decorations for your guests. You'd get to micromanage your staff - your chefs, your maids, your bellboys - and hope nobody dies in your elevator when it breaks and plummets because there's already a rumour going around the place is haunted, and you've already got MICE in the pantry, never mind ghosts. Somebody's left a tragic flipflop floating in the swimming pool. Someone else has hogged all the sunbeds with beach towels. The fancy ice sculpture you got on the cheap for 100 smackers has melted in the dining room, and now all the breakfast bread rolls are soggy. The income you've got coming in does NOT match up to what's going out, and you've got to work out how to balance these books (and don't cut the staff pay, or the entertainers will strike and send in the tragic clown).
  • That is a very amusing description, you make me want that too.

    The party function is already in the game though.

    And while it sounds delightful to run a meltdown like that; I can already picture all the complaint posts about the level of difficulty and how bad EA is for making it so hard to play the game.

    And most of the features added in packs are a little on the simple side, and a guess it that a hotel would work on the same principle as managing a restaurant does; with simple goals of economical success, therefore driving the player's gameplay quickly away from any such lovely painted scene.
  • ldm2's avatar
    ldm2
    Seasoned Ace
    5 years ago
    To each their own. I'm not a fan of running businesses myself, my sims have never run a restaurant or vet clinic, but they use them regularly as customers. The stores I usually just delete because it's boring to shop at them & I'm not interested in running one. Plus I have a bad habit of overpopulating my games, so Magnolia Promenade usually becomes a residential neighborhood. Anyway, I think it would be fun to check my sims into a hotel with a front desk, concierge & bellhop, and have them order room service, get their rooms cleaned & enjoy other amenities. And they could be built in the other vacation worlds, so our sims can just go back & relax after a day of adventuring & not have to cook a meal.
  • @Auroraskies You make good points (alas)! I suppose the main difference for me between hosting a party for a sim household and hosting a party as a hotel manager is that I wouldn't have any choice about what sort of party might be offered to me to make money. Just a game option popping up going 'hey, we're getting married! We'll pay your XXXX if you fill your party room with white balloons!' Because sometimes I don't have any sims about to get married, but I definitely want to decorate for a wedding.

    As I was typing my last post, I accidentally made myself really want a haunted hotel though! It'd be a cool concept to perhaps combine with the 'happy haunts' theme that's such a rallying cry in the community since the last community pack voting - do you want a hotel full of ghosts, or would you prefer to send in the ghost hunters before your living guests arrive? (Although, any sort of Sims 4 game pack that large and complex these days is EXTREME wishful thinking.)
  • Oh yes, the limitations are what makes it a game, ironically too for such a flexible game as TS4. And that is a good point, being forced to play out a scenario already in the game; but given a stricter structure.

    This might be on the negative thinking side, but I am picturing how these hotel guests will spawn in multum and how many posts we will all have to suffer about ill-looking townies and laggy games, ruined family trees and wrong sims culled.

    Your haunted house made me laugh though, I think TS3 had such a feature, perhaps attached to the ghost hunter career, and I like the idea in itself; it could be like that 'clean-up' feature in TS3, accepting a lot as-is so to speak, with squatters and rats and garbage everywhere, for the player to clean upp. A bit too quickly for my taste, so I very much like all the grubby features with Eco Living, and all the ways of making my neighborhoods industrial, messy and dirty; the option to clean it up never to be used.
  • If hotels brought in the functionality of making your own apartments that work like the pre-built ones in-game I'd be for it.. locking doors and roomies just doesn't live up to what building your own apartment buildings could be.

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