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- vanpelt817 years agoNew Spectator
"Dannydanbo;c-16662735" wrote:
Those aren't necessarily hints. There is a gargoyle statue also, are gargoyles going to be a future life state? I don't see being a stone building decoration during the day and roaming the neighborhoods at night very fun.
Seeing this comment reminded me of this...
https://www.youtube.com/watch?v=OjA443qGvh8
...which in turn now makes me want Gargoyles as a supernatural race in the Sims 4.As for werewolves, my third favorite and wanted supernatural, I'd like to see them fleshed out a little more. I'd like more of a pack mentality and Alpha wolf leadership. I also want an A and B look similar to what they did for vampires. A normal, everyday, walking around sim and a werewolf form similar to the creature on the wall hanging object that came in Vampires. A half wolf, half human form with claws and sharp teeth. I do not want a wolf version. That would be very limited IMO to have my sim as a wolf running around. Not really all that scary.
A werewolf however is very scary. Of course, being the sims, there would need to be some cute or fun quirks to keep the game light as they did with vampires. I'm not sure a POWER ladder is needed as they are either a sim or a werewolf. There's no real gaining of powers with werewolves. They are what they are. Now other skills and traits would have an influence on your werewolf, for example, a more athletic sim would be a faster, more powerful werewolf whereas a geek or genius might be a smarter, leader type werewolf.
In werewolf form, they should move faster, smell things from a distance better and howl at the moon. They should also be able, as werewolves, to "sniff" out plants, herbs, gems or anything else a witch or vampire might ask them to find.
I also think it might be interesting to connect them to vampires. In both vampire and werewolf lore, vampires have controlled werewolves to some degree. I don't want them as slaves or "pets" to vampires, but there needs to be something that draws them together in a fundamental way.
I also think this would be a good time to add body hair back into the game.
I like all of these suggestions. - I want gargoyles, too. :) But werewovles I hope are as good as the vampires in TS4. No more pet head etc.
- Godzilla-Force7 years agoNew SpectatorI would love it if you could have different types of Wrewolves, like a Werecat, Were Lizard/Dragon. Werebear, Wererat, and even (personally I'd like this) a WereGodzilla.
- That's actually a good idea (albeit the weregodzilla, lol). It's interesting that people only focus on the werewolves. It would be really great if they redid the mesh so it looked like a classic werewolf. (I hate the way they look in Sims 3.)
- Luckylunayre7 years agoNew Spectator
"Cinebar;c-16663541" wrote:
I want gargoyles, too. :) But werewovles I hope are as good as the vampires in TS4. No more pet head etc.
No more news paper whacking or dog antics either.
In my story, werewolves were created specifically to kill Vampires. They are fierce hunters with standard abilities, as well as a bowl aspect. Howls with incredible blasts, howls of ice etc. Kinda strays from a lot of lore but i needed a way to keep them on par with Vampires.
They have three forms though. Human form, werewolf form, and beast form.
Werewolf form is like how they look in sims 2 and 3 prettt much, and is the most used form.
Beast form are typical werewolves from legends, similar to how they are in underworld. This form is only used for hunting or other desperate situations. They are extremely vulnerable in this form due to the fact they cannot use weapons and rely purely on instinct. So in a sense they are both incredibly strong and weak at the same time.
The forms are like a cloak in a sense that they don't tear their clothes when they transform, and their weapons will still be on them after they change back.
A lot of werewolves in my story are also Shamans that heal or tend to nature, they have access to pure wolf form. - Nothing. :p That's the one pack I could do without.
- Just because you don't want it doesn't mean they can't make it for those of us that do. You can still get stuff from other packs.
"Toz91;c-16675956" wrote:
Just because you don't want it doesn't mean they can't make it for those of us that do. You can still get stuff from other packs.
Not sure if you were responding to my comment but you're absolutely right. :) I hope werewolves make a return for all those who want them but they're my least favorite supernatural.- I would like a pack system derived from clubs consisting of the alpha and betas. Sims not part of a pack will have a harder time controlling their powers, will become ravenous during full moons, will terrorize Sims autonomously, and in general will be more wild compared to the packs which would be built on certain rules like controlled eating, mastering their abilities, not terrorizing Sims, etc. Although it would be cool to have other ways of customizing the rules so if you wanted a ravenous pack of terrorizing werewolves you could.
- Lunar phases (Werewolves are forced to change form during Full Moon nights)
http://www.pagansworld.org/wp-content/uploads/2016/06/Moon-phases-copy.jpg
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