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LatinaBunny
7 years agoSeasoned Ace
"Dannydanbo;c-16717168" wrote:"bunny-gypsy;c-16716244" wrote:"Dannydanbo;c-16714374" wrote:
I absolutely do not want werewolves that turn into wolves. Then, they are just wolves. A werewolf is half human and half wolf. Take one away and they are no longer a werewolf, just a human or a wolf. If a sim changes to an animal, they are changelings, not werewolves.
And don't use Twilight as an example of werewolves. They were changelings and turned into giant wolves which was just as silly as vampires that sparkle in the sun.
I want a scary creature that's half human and half werewolf.
A wolf man is pretty common and popular, so I assume that it would be a thing again.
I think it depends on one’s definition. For me and for some other people, a werewolf is a person who can change into a wolf or wolf-like thing (whether mentally, physically, or both), and whether by curse or by bites. (Though there are shapeshifters who put on animal skins become said animals, and some are combined with animal spirits or whatever.)
There are different kinds of werewolves and lycanthropes and shifters out there in folklore and various mediums. Just like there are some varied vampires, mermaids/sirens, fairies, etc. Different cultures may portray them differently as well.
Edited to add: I know that Sims have the popular Hollywood wolf man types, but that doesn’t mean there aren’t other were types in the diverse folklore and fiction.
I was glad the devs looked at multiple sources for vampires, so I’m hoping they use multiple references for werewolves. (I personally love wolf man types, but I also like the other shifters as well.)
I understand and agree in principal with what you said. But taking into account the fact that PETS can not be controlled in this version (they did that for a reason) and that we are getting fewer choices in packs (one vacation location, not three, etc.), I believe that we will get wolfmen, not wolves and only werewolves, not were-every thing else. Just my opinion.
I’m just disagreeing with you on the general concept that fictional people who change into wolves are not “real” werewolves, when I feel that such characters are still a type of werewolf.
I’m just saying there are varied were-beings and shape changers in folklore.
I know Sims game packs are going to be very focused, and Sims4 is going to be super-limited in their scope. I know it’s going to be the typical popular wolf-man types.
I just hope we can at least still have varied personalities like the silly or lighter werewolves like those in Sims 3. I’m hoping for lighter witches and such as well. The Vampires pack shows the potential that the devs can allow some bit of freedom in the personalities and some customization of some powers of occults.
I know it’s going to always be the wolf-man in the Sims games.
I’m just defending the wolf-shifter types of werewolves as being a type of werewolf that is in folklore in a general sense. They’re werewolves, too, and I hate the whole absolute “this is what a real “” statements without considering there are varied versions of the supernatural beings in folklore. (Like when some people don’t consider that some early vampires could go walk in daylight, and they would state that all vampires must never walk in the daylight and so on, and that daywalkers are not “real” vampires.)
I’m just saying beings are varied, and there are not always “absolutes”, just like how our human cultures and personalities are diverse and such.
I hope I am making sense? ^_^;;
Anyway, whatever, I am pretty sure Sims 4 would do the wolf-man (which I also love), so I wouldn’t worry about that. That’s if they’re still doing werewolves after all.
(If they can include other types of werewolves, that would be icing on the cake! But this is Sims 4, the game of limited budgeting and who else knows what, and is sometimes focused on doing narrowed down versions of specific themes. I’m going to wait to see how witches, fairies, and mermaids are done in Sims 4.)
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