Forum Discussion
4 years ago
"Tantalus;c-17787333" wrote:"Stutum;c-17786947" wrote:"bella_goth;c-17785826" wrote:"Gemmie12;c-17785590" wrote:
If it ain't broke, don't fix it.
this is a sentence ea has never heard
Yeah, they're more like "If it works, fix it 'til it breaks". :lol:
This is not from EA. Most videogaming companies do the same. Its how the videogaming industry works these days. They ignore bugfixing and in the process they keep releasing monetizable content, because they know people keep buying it. Since they dont have experience fixing things (must be dont since the beginning), eventually they will try to fix something and they will break other things, because they are unaware of how the rest of the code works. Sadly the videogaming generation of today doesnt help at all, since they are used to broken products and low-quality life videogames. They never lived the golden age of videogames, or the post-not so golden age (but still good) age of videogames. In the moment DX11 was stabilized as official, everything went to ❤️❤️❤️❤️. lol.
Yes, I've understood that games in general nowadays tend to get released with too many errors. I miss the early nineties' game quality. :)