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VWoodsong
4 years agoSeasoned Ace
"DaniRose2143;c-18088905" wrote:"VeeDub;c-18088825" wrote:
I use MCCC to keep certain often-used cheats to be on all the time instead of having to enter the code when I want it on:
bb.showhiddenobjects
bb.ignoregameplayunlocksentitlement
bb.moveobjects (I don't share builds on the gallery, so I've no issue with keeping this on). ;)
I often use MCCC to manually set ages by number of days lived or age to specific life stages, most often for NPCs, and sometimes just because I'm in the mood to punish them in some way. I've been known to turn a certain annoying paparazzi or various sims throwing public anger-stomp tantrums into the toddlers they remind me of, for example. :lol:
Another cheat, for saves in which I need the Strangerville mystery to be solved from the beginning (but you have to use Twisted Mexi's AllCheats mod to use this one):
narrative.start_narrative narrative_Strangetown_Act4.
Most other cheats I use are the ones I have no trouble remembering (like freerealestate or money ).
I never bother with 'Motherlode' anymore, I just do money.
Like so many MCCC is a given in my game. WondwerfulWhims is another must have. I also have Twisted Mexi's AlwayFullEditMode, AllCheats and MOO installed. Cybernethacker's IncreaseFundLimit, Evanski StopMoldingClay, too many others
I make extensive use of MCCC for cheats to help me set up various story elements, characters, and sometimes world conditions such as setting certain a eco footprint for a certain area, and also whether or not Sulani has already been cleaned up (and to what degree, if any). I also use it to manage traits and many other things for individual sims when story conditions indicate that something about them has changed or is in the process of changing. And yes, I also prefer the "money" cheat to motherlode or rosebud because I often need to cheat money down instead of up. :smile:
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