Forum Discussion
- SimTresaSeasoned NoviceI've had way more parents who were constantly watching and tending to their toddlers, to the point of wanting to autonomously check them when the toddlers were asleep than I've had them ignore the toddlers. Only one incident where a very hungry father took a sandwich meant for his starving toddler before I caught him. He was closer to the food than the toddler was, so it was my fault.
"Stormsview;c-16947271" wrote:
If the programmers did not want parents to eat toddlers food, Then why did they change the rules, before applesauce was just for toddlers. Before parents could not eat animal crackers.
So now the full baby menu is available to parents. Why? What do parents need with applesauce and animal crackers? Before the food that was available to the baby through the highchair was eaten only by toddlers.
Parents could also get the full toddlers menu out of the fridge to give to their toddlers, most of us have more than one toddler, and you can only carry one item at a time from the toddler menu to a little table, giving time for any hungry adult to take the toddlers food.
What happened to cause a change?
Parents were tired of the highchair and could still feed their babies the food. So to keep up the stress in caring for our toddlers, a hungry parent can now eat the toddler's food, the feed me first programming when you ask them to get toddlers food from the former toddler's only menu. It was no reason for this to be changed.
While this is true, this is not my issue.
I want to see parents get their toddlers out of the rain or thunderstorm just as they do themselves and not leave them by the curve. Parents care about themselves first. The truth they will not go back for the toddler This should be programmed to take your toddler to safety first
They could be programmed to feed their family if they have one, cook full meals to share with the family when they have kids and toddlers. this is easy to do and will help a lot.
If you are a single player then yes just get a cake just for you.
Yes, it's terribly annoying that you can get animal crackers for a 'quick meal', but you can't give that meal directly to the toddler. I can tell the parent to have a quick meal, but it's almost impossible to stop the parent eating it, even if the parent isn't hungry. By the time it gets to the toddler, only a few bites are left. (And you know it's all the broken crackers, with no heads.)"invisiblgirl;c-16949856" wrote:
"Stormsview;c-16947271" wrote:
If the programmers did not want parents to eat toddlers food, Then why did they change the rules, before applesauce was just for toddlers. Before parents could not eat animal crackers.
So now the full baby menu is available to parents. Why? What do parents need with applesauce and animal crackers? Before the food that was available to the baby through the highchair was eaten only by toddlers.
Parents could also get the full toddlers menu out of the fridge to give to their toddlers, most of us have more than one toddler, and you can only carry one item at a time from the toddler menu to a little table, giving time for any hungry adult to take the toddlers food.
What happened to cause a change?
Parents were tired of the highchair and could still feed their babies the food. So to keep up the stress in caring for our toddlers, a hungry parent can now eat the toddler's food, the feed me first programming when you ask them to get toddlers food from the former toddler's only menu. It was no reason for this to be changed.
While this is true, this is not my issue.
I want to see parents get their toddlers out of the rain or thunderstorm just as they do themselves and not leave them by the curve. Parents care about themselves first. The truth they will not go back for the toddler This should be programmed to take your toddler to safety first
They could be programmed to feed their family if they have one, cook full meals to share with the family when they have kids and toddlers. this is easy to do and will help a lot.
If you are a single player then yes just get a cake just for you.
Yes, it's terribly annoying that you can get animal crackers for a 'quick meal', but you can't give that meal directly to the toddler. I can tell the parent to have a quick meal, but it's almost impossible to stop the parent eating it, even if the parent isn't hungry. By the time it gets to the toddler, only a few bites are left. (And you know it's all the broken crackers, with no heads.)
So true! :p- GalacticGalSeasoned AceMy Sims must be phenomenal, then. Of course, I equip them with the Love of Family trait, (one of the few traits that seems to have merit) and so my biggest gripe is when I as the player follow the Sim who has an Active career, leaving a Sim behind to care for the wee ones, mind you, only to return from the singer's gig to find the wee ones all in the red. This also occurs whenever they go to Daycare. Nannies are useless. I've had much better luck with the trusted Butler, but then again, I make certain my Sims have a good relationship with the Butler, too.
- They do some funny and cute things daily, I love when the school bus bring them home.
"GalacticGal;c-16951398" wrote:
My Sims must be phenomenal, then. Of course, I equip them with the Love of Family trait, (one of the few traits that seems to have merit) and so my biggest gripe is when I as the player follow the Sim who has an Active career, leaving a Sim behind to care for the wee ones, mind you, only to return from the singer's gig to find the wee ones all in the red. This also occurs whenever they go to Daycare. Nannies are useless. I've had much better luck with the trusted Butler, but then again, I make certain my Sims have a good relationship with the Butler, too.
I used to love that trait, but it seemed to get buggy, and I haven't used it in a while. My Sims would be constantly sad about 'missing family', even when they'd just interacted with family members. The only thing that would stave off the moodlet was to have them chat with each other, and I tend to limit that to a bit of chat during dinner to keep the social bar full. Helping with homework or teaching their toddlers didn't qualify as interacting with family members.
?
Happy Simming. <3- LiELFSeasoned Veteran
"Stormsview;c-16953168" wrote:
The reason SIms 4 has so many problems and nothing ever really gets fixed because its so many simmers debating that the problem, is not a problem, at all, and would rather Just go against getting it corrected. ?⚖️
I was the first one that complained about Highchair, Some even laughed about that. Who got the last laugh.
So keep doing what your doing buying game packs for a game you do not play as much as you come here.?♂️
No real bug Fixes is the result. And building tools are going downhill.?? But Of course, a few would beg to differ. :D
So I guess Simmers will just sit here for years taking it, for years?. Maybe the rest of some simmers life. And keeping the problems to themselves. No wonder they tell simmers nothing anymore. I do not blame them one bit.
Why not just drown Dogs, oh noo the world would go nuts then that's a crime even in a game.
But its a joke we all must laugh when they drown kids.
Keep it that way. Right. don't worry it won't change because too many here cannot see the forest from the trees.
When you can not ask for Sims Toddlers to have the same respect as a Dog in the game,?♀️ and Some and believe me most Simmers are not on this forum, ?and for good reason.
So a few very few do not want that to happen, I do not care because of its only a few. The majority of Simmers agree. ?
Happy Simming. <3
Well, there's a big difference between a dog and a toddler in Sims 4. Dogs aren't playable. So they have to be programmed for more independence and more autonomy. A toddler is playable and can be directed when needed.
However, I do agree that the programming sometimes doesn't make sense. I think more of the game should depend on a Sim's traits. If a Sim has a family aspiration, or any traits that would imply caring, goodness etc, they should definitely pick up the toddler before running in out of the rain. If they hate children, are evil, etc., then they should selfishly run into the house and leave the toddler outside. But I don't think this is due to "cold hearted" programming, I think it's more of a result of oversights and development time limits. They either just didn't think of it or ran out of time when developing the pack. - There was a fire in my sims home recently. Mum woke up one of her toddlers out of bed and ran out of the house but did not go back in for the other
- Thank you for all the lovely comments boy are we having fun. Keep up the good work, and Happy Simming. ✌?
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