What is the storyline of your current save file? What are the goals and who are the main sims? Anyone can answer this, whether you're in the middle of the story or about to get to started.
I have yet another Journey to Batuu save going on. My sims are Resistance members who have captured a First Order officer and the story revolves around re-awakening the man's humanity, turning a former enemy into an ally. Everyone in the household is based on a canon Star Wars character, but I changed a few things around and then the game added to that.
The first two weeks (aging is off, one ingame day equals about one in-story day) I took it easy, letting the rebels live on the park lot in Henford and build some basic skills. This is the lot now (zoned residential):
A - dorms and command center / B - outdoor kitchen (with invisible roof) / C - recreational area / D - workshop / E - washrooms and infirmary
The Resistance sims advanced in the military and engineer careers and those who have them also built their spellcasting skills. Meanwhile the prisoner sim, by name of Armitage, was in the Civic Designer career, what on the first levels meant that he had a lot of trash collecting and recycling tasks to do - fitting I'd say!
Of course there's also "Present community concept", what let to this dialogue:
"The defense readiness of this base is deplorable. Here's a concept how to improve it using only resources that you can easily get in the forest."
"You're helping us make our base safer?!"
"I live here now. Do you think I fancy getting shot as collateral damage when the First Order attacks?"
Still very much making everything about himself... But that was to change!
At one point a space battle occured. Before leaving, the Resistance sims locked up their prisoner. Armi attacked his jailor, but not to escape...
“Now you listen, rebel-scum! You bring the others back to me! Alive and in a condition with many more years ahead of them! I don’t care about the cost. If it means your stupid Resistance winning this encounter, then so be it. If it means you having to let the First Order win, then you swallow your pride and do that. Fail to protect my friends and I’ll find a way to haunt you for all of eternity.”
I sent my sims (sans the prisoner) into the rocketship they had built and declared everyone who returned with a bad result captured. Two sims and a droid had to bite that bullet.
For extra drama a couple got separated - the left sim got captured.
If you've played the Resistance storyline, you may recognize the left sim. It's Corra, who will later help the rebels. I thought it would be neat to stage a few scenes with my playable copy of Corra early on, so that she doesn't appear out of nowhere, but already has a bit of history with my sims.
Anyway, by then Armi had befriended the other household members, so he pledged allegiance to the Resistance for the purpose of freeing the three missing ones:
“I was taught that we need to dump the weak and value the strong for what they can do. But I don’t miss Poe’s, BB-8’s and Rey’s expertise, I miss them as persons. I’d still want to rescue them if they were too crippled to contribute. Our way of living, the First Order’s, I mean, is wr… flawed. I hereby give you an opportunity to convince me of yours.”
"i give you the opportunity", lol. Armitage has the ego of a titan and the situational awareness of an amoeba. Watch the first or so ten minutes of The Last Jedi to see what I mean (or just trust me on this) ;-)
I'm working Armi through the Batuu questline and aspiration now, he has only two missions left to do. The catch here is that the second to last Batuu mission is a prison break, so when my sim frees the scientist he is supposed to free according to the Batuu questline, he will also have freed the three missing household members.
Playing a defector instead of an idealistic sim is fun, because some tasks hit so much harder:
The first time wearing the former enemy's uniform... still grudgingly at this point, but Rose got them matching caps afterwards, so it was worth it.
Recruiting new members into the Resistance - that took a serious change of heart! Also talking to aliens on an equal level was a big challenge.
Or discussing all the change with former fellow officers:
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