"LiaRose1435;c-16324644" wrote:
I think the November patch changed it so that housed sims will generate a tombstone when they die even if you're not on the lot. You can try looking on the lot where the sim lived to see if you can find a tombstone. The tombstone could also be in the inventory.
"SimGuruNick;c-16145238" wrote:
Ghosts in households (including non-active and NPC households) that live in the worlds will generate tombstones upon their death, including when you are not on the lot and they die. Ghosts/Tombstones now have their own culling timer as well, that when going below a threshold the tombstone gets a new interaction called 'Strengthen Connection to the Physical World' which resets the culling timer for that Sim.
This way the user can control what dead Sims they want to keep around while letting others expire on their own. And when they expire they get sent to the netherworld and are culled.
Yup, can confirm this is at least still working as of this month. Had a Sim starting off in the detective career who's first crime scene they went to happened to be their townie neighbors (an elderly mother and daughter) and found an urn on their back porch that was the mother (I hadn't known she had died yet).