Forum Discussion
6 years ago
I'd very much like to see MCCC controls expanded a bit to allow greater control over gameplay aspects than currently, and i'd also like to see exact features being enabed and disabled as they are designed, rather than it only working part of the time.
you switch off autonous woowhoo for your household, and some how it finds a way to trigger woowho while you are focused on another character in the same household.
Same with Marriages, you got a played household and you have all the right settings to prevent it, and yet your played sims get married off anyway.
having expanded control would be great, especially for roleplaying purposes. so for example an option appears in sim flags, one of those options is they can not randonly spawn in game world, or they can not marry or they can not woowho, at least not until you remove the flag and let it happen. It would be so much bette having everything the way you want it.
you switch off autonous woowhoo for your household, and some how it finds a way to trigger woowho while you are focused on another character in the same household.
Same with Marriages, you got a played household and you have all the right settings to prevent it, and yet your played sims get married off anyway.
having expanded control would be great, especially for roleplaying purposes. so for example an option appears in sim flags, one of those options is they can not randonly spawn in game world, or they can not marry or they can not woowho, at least not until you remove the flag and let it happen. It would be so much bette having everything the way you want it.
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