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ChampandGirlie
6 years agoSeasoned Ace
I'm a creative builder but I'm a bit inexperienced in this version. I have built community lots including an elaborate gym, Oasis Lifestyle Fitness. Maybe I'll photograph it and share when I send a sim there again. I added a pool to the one in Willow Creek in the back.
I've definitely built and edited some community spaces. Recently, I lightly edited Sergeant Pepper's Pub. I added Victorian carpeting, a fireplace and one of the coat closets from Get Together upstairs.
I mentioned this before but I built a movie theatre / bowling alley that I use a lot. It's boxy but I specifically wanted it to look boxy because most modern "funplexes" like that do look like that. It's dark inside because it's an all-weather indoor destination with carpeting that looks like "jazzy" movie theatre carpet. It also has a bar and a wall of popcorn makers. I send sims there when I want them to have fun without worrying about the weather.
I've renovated quite a few houses. More recently, I gave more building a try. It took more time but I ended up being attached to the end result.
My "weak" points are roofing and decorating. I really should probably do a roofing tutorial for anything beyond an easy roof. For decorating, I never used to put any clutter in my houses. Now, I do add a bit more but I prefer a less cluttered look than most on the gallery, I think. Now, I add a detail here and there. When I download from the gallery, I appreciate the effort but I end up pulling out some decor that just takes up space without functionality. In the kitchens, I like using functional appliances and having more than one bare counter for prepwork whenever possible.
Typically when building, I'll build most of it and then keep adding details or tweaking a place as sims move in and start using it. I make sure their basic needs are met first and then I add more details or decor. I also want the house to reflect their personalities so I don't want them all to have the same clutter objects.
I've definitely built and edited some community spaces. Recently, I lightly edited Sergeant Pepper's Pub. I added Victorian carpeting, a fireplace and one of the coat closets from Get Together upstairs.
I mentioned this before but I built a movie theatre / bowling alley that I use a lot. It's boxy but I specifically wanted it to look boxy because most modern "funplexes" like that do look like that. It's dark inside because it's an all-weather indoor destination with carpeting that looks like "jazzy" movie theatre carpet. It also has a bar and a wall of popcorn makers. I send sims there when I want them to have fun without worrying about the weather.
I've renovated quite a few houses. More recently, I gave more building a try. It took more time but I ended up being attached to the end result.
My "weak" points are roofing and decorating. I really should probably do a roofing tutorial for anything beyond an easy roof. For decorating, I never used to put any clutter in my houses. Now, I do add a bit more but I prefer a less cluttered look than most on the gallery, I think. Now, I add a detail here and there. When I download from the gallery, I appreciate the effort but I end up pulling out some decor that just takes up space without functionality. In the kitchens, I like using functional appliances and having more than one bare counter for prepwork whenever possible.
Typically when building, I'll build most of it and then keep adding details or tweaking a place as sims move in and start using it. I make sure their basic needs are met first and then I add more details or decor. I also want the house to reflect their personalities so I don't want them all to have the same clutter objects.
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