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8 years ago
"Oldeseadogge;c-16182485" wrote:
In view of all the foul-ups, bugs, and disappointments of every pack released to date, do we really want the current team to tamper with the weather? Unless they are exceedingly much intensively careful about quality control I can easily see things such as: rain = massive flooding, perhaps all animals proceeding in pairs to the nearest boat; snow = single floor homes buried up to the housetops, multiple story homes accessible only via upper floor windows (this happened to my late wife several times while she lived in PEI, Canada); hail = one stone will kill a sim instantly, outside objects destroyed, roofs holed and badly damaged; lightning = massive fire storms akin to late WW2 incinerating everything. Weather is a powerful thing, a force that ever reminds humans just how puny and powerless we really are. Sorry to say, but the performance of TS4 to date does not give me confidence that seasons in it would be of the same quality as in TS2, enough to know there was weather, but not overwhelming in its effects.
The head of the ep team and a few other Devs on that team also worked on Sims 2 and sims 3 so they know how it goes - but this engine, programming and even by its very design Sims 4 is a horse of a different color so no matter how much we like Sims 1 - 2 - or 3 and no matter how great the experience the Sims 4 ep team is in Sims series - this version itself is the issue and not at all the team making it. Keep that in mind.
I have seen people from other studios remark EA and Maxis has some of the best people in this business - many times - they are also called some of the hardest working devs - so I think people ought to give them a break - and consider OTHER issues perhaps. I mean think of it - these are some of the same devs and animators, artists, etc that brought us the Sims 2 and 3. You can't write that off. Can you? Never mind the fact we now have an entire team of folks who do nothing but find solutions to the bugs - which we never had before.
The toddler, parenthood, and the Vamps prove they are great at what they do - but they can't help what canvas they have to paint on. I wish to high heaven they'd allow them to use EA's inhouse Frostbyte 3 engine for a sims game.
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