Forum Discussion
7 years ago
I 1000% agree. I will add my voice, too. (I have actually stopped buying packs while the game is in this state)
I posted my ideas in another thread, but maybe they're relevant here too.
I would love to be able to fine tune certain default behaviors/interests to each Sim via their Simology panel. By default, all the default actions should reflect their traits. But imagine if we can set certain options and rules?
EG:
Physical contact
Love = Sim tends to give out hugs more often and autonomously.
Hate = Sim usually rejects hugs etc. Unless with their family/lovers/best friends. Repeated hugs start to annoy and will be rejected.
Neutral = Default behaviour
Public displays of affection
Love = Sim more likely to accept/perform public displays of affection. Gains moodlets when witnessing it.
Hate = Sim always rejects kissing/hugs in public. Repulsed & negative relationship to others doing it.
Neutral = Default to relationship level
INESERT SIM NAME
Love= Your Sim just seems to get on with this Sim. Interactions are always positive and successful with this Sim.
Hate = Your Sim just doesn't get on with this Sim at all. Interactions are always negative or unsuccessful with this Sim. Nothing seems to bring them together.
Neutral = Default behaviour
Technology
Love = Sim uses computers/smartphone autonomously and gains more fun and moodlets from it. Talks about technology. Gets on with others with this interest.
Hate= Sim never autonomously uses computers/smartphones. Doesn't get on with others who love technology. Gains negative mood if forced too much.
Neutral = Default behaviour.
Television
Love = Watches TV & movies more often autonomously. Talks about TV shows. Positive moodlets etc
Hate = Rarely watches TV autonomously. Gets bored if made to. Doesn't get on with TV addicts.
Neutral = Default behaviour
I could go on and on. I think this could be a system that may be implemented into the current game and would arguably be a better interests and traits system than ever before. And imagine mod support. :open_mouth:
I posted my ideas in another thread, but maybe they're relevant here too.
I would love to be able to fine tune certain default behaviors/interests to each Sim via their Simology panel. By default, all the default actions should reflect their traits. But imagine if we can set certain options and rules?
EG:
Physical contact
Love = Sim tends to give out hugs more often and autonomously.
Hate = Sim usually rejects hugs etc. Unless with their family/lovers/best friends. Repeated hugs start to annoy and will be rejected.
Neutral = Default behaviour
Public displays of affection
Love = Sim more likely to accept/perform public displays of affection. Gains moodlets when witnessing it.
Hate = Sim always rejects kissing/hugs in public. Repulsed & negative relationship to others doing it.
Neutral = Default to relationship level
INESERT SIM NAME
Love= Your Sim just seems to get on with this Sim. Interactions are always positive and successful with this Sim.
Hate = Your Sim just doesn't get on with this Sim at all. Interactions are always negative or unsuccessful with this Sim. Nothing seems to bring them together.
Neutral = Default behaviour
Technology
Love = Sim uses computers/smartphone autonomously and gains more fun and moodlets from it. Talks about technology. Gets on with others with this interest.
Hate= Sim never autonomously uses computers/smartphones. Doesn't get on with others who love technology. Gains negative mood if forced too much.
Neutral = Default behaviour.
Television
Love = Watches TV & movies more often autonomously. Talks about TV shows. Positive moodlets etc
Hate = Rarely watches TV autonomously. Gets bored if made to. Doesn't get on with TV addicts.
Neutral = Default behaviour
I could go on and on. I think this could be a system that may be implemented into the current game and would arguably be a better interests and traits system than ever before. And imagine mod support. :open_mouth:
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