Forum Discussion
5 years ago
Fence posts. We should be to place and delete fence posts ourselves, allowing us to decide where a fence section begins and ends ourselves. Instead of either having fence posts placed automatically (which often results in awkwardness in the middle) or having fences extend into infinity.
Open neighborhoods. Since the off-lot items on the neighborhood are already fully functional regardless of which of the neighborhood's lots we are on, and the items on other lots are all loaded up anyway I don't see why we can't access other lots in the same neighborhood without any loading screens.
Trims in basements. I often use the smaller exterior trims in house interiors to decorate the edge of the floor, I see no reason why I can't do that between two basement floors.
Placing and deleting individual floor tiles. I don't want to have to constantly tinker with room tools. Allow us to place individual floor tiles on available empty tiles (thus creating a room), or delete individual floor tiles in the room (thus creating a smaller, floorless room inside the room)
CAS cheats. We should be able to use a cheat to see all hidden items in CAS without having to use mods to go into Live Mode and then permanently unlock them for the entire household with no way to reverse it afterwards.
And lastly, changing apartment boundaries and public areas. Though I understand this one is not actually simple due to each apartment being technically its own lot, I think apartments *shouldn't have been each its own lots to begin with*. Instead, apartment buildings should be a single lot with multiple households living in them (like in Sims 2).
Then we should've been able to open ALL of the building's apartments at once from Manage Worlds, with relevant markers for each area (make it require cheats to alter boundaries and see/move area markers if you need to), and then only limit players to a specific apartment when opening BuildBuy from Live Mode.
Open neighborhoods. Since the off-lot items on the neighborhood are already fully functional regardless of which of the neighborhood's lots we are on, and the items on other lots are all loaded up anyway I don't see why we can't access other lots in the same neighborhood without any loading screens.
Trims in basements. I often use the smaller exterior trims in house interiors to decorate the edge of the floor, I see no reason why I can't do that between two basement floors.
Placing and deleting individual floor tiles. I don't want to have to constantly tinker with room tools. Allow us to place individual floor tiles on available empty tiles (thus creating a room), or delete individual floor tiles in the room (thus creating a smaller, floorless room inside the room)
CAS cheats. We should be able to use a cheat to see all hidden items in CAS without having to use mods to go into Live Mode and then permanently unlock them for the entire household with no way to reverse it afterwards.
And lastly, changing apartment boundaries and public areas. Though I understand this one is not actually simple due to each apartment being technically its own lot, I think apartments *shouldn't have been each its own lots to begin with*. Instead, apartment buildings should be a single lot with multiple households living in them (like in Sims 2).
Then we should've been able to open ALL of the building's apartments at once from Manage Worlds, with relevant markers for each area (make it require cheats to alter boundaries and see/move area markers if you need to), and then only limit players to a specific apartment when opening BuildBuy from Live Mode.
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