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9 years ago
"Uzone27;15438508" wrote:"Candyd;15438462" wrote:
Balanced, yes and no. The concept in the origins was "you can do anything", and anything includes doing the worst. It loses its morality as soon as you're given absolute power including power to do the worst.
Sense of morality is wholly individual.
"Grand Theft Auto" was embroiled in contoroversy from the very start because it's alignment was obvious.
So we are in agreement that what you do with your Sims is a personal choice but it was never marketed to be an "Evil God game"
If that's how you intepret it...that's fine, but you have to take into account there are other people who see it as a game where they have to try and avoid misery and tragedy.
At the end of the day, I see where you are coming from...I just tend to be a stickler for over exaggeration.
If you have absolute power and being sadistic and centered around death is one of the possibilities, it is by nature being an evil god, morally speaking. That simply makes players who don't really use these options (most of the time, because avoiding them all including culling random townies is practically impossible), and which include myself BTW, people who have taken another path. Being more "moral" (that's so weird to say with pixel things) is a given possibility, but the game in itself (not taking individual choices into account) is immoral by default.
I guess we're condemned to agree to disagree on a detail LOL.
"x_Always_Heart_x;15438531" wrote:
It's just a game. It's not that serious :D
Totally ! That's why the Sims are awesome <3
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