Forum Discussion
babajayne
6 years agoSeasoned Ace
I am in favor of MOO when used appropriately. Playtesting is a must.
If objects become useless, but I didn’t forsee it, and I’ve sent my sim off to do something and go back to them a bit later and wonder why they never did that thing I asked them to do... that’s incredibly frustrating. I don’t want to have to watch everyone like a hawk when I play a family of 4+.
I also find a lot of unnecessary decorations taking up valuable space in sometimes small rooms. For example, a nursery might have a dresser with a padded bench set into it that looks like a changing table. Creative, but useless, and a waste of space where I could have a dollhouse.
ETA: I’ve even seen builders defend a decision to decorate a bookshelf to the point where it’s not usable, saying there’s other bookshelves in the house so therefore this is ok. But that’s not ok in my opinion, I expect all objects to function unless their only purpose is decorative in the game already.
If objects become useless, but I didn’t forsee it, and I’ve sent my sim off to do something and go back to them a bit later and wonder why they never did that thing I asked them to do... that’s incredibly frustrating. I don’t want to have to watch everyone like a hawk when I play a family of 4+.
I also find a lot of unnecessary decorations taking up valuable space in sometimes small rooms. For example, a nursery might have a dresser with a padded bench set into it that looks like a changing table. Creative, but useless, and a waste of space where I could have a dollhouse.
ETA: I’ve even seen builders defend a decision to decorate a bookshelf to the point where it’s not usable, saying there’s other bookshelves in the house so therefore this is ok. But that’s not ok in my opinion, I expect all objects to function unless their only purpose is decorative in the game already.