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simvasion
5 years agoHero
Sometimes you have to look at something objectively and think... does that really improve my gameplay or is it just something that sounds cool in concept but in reality isn't?
I think they'd add stuff to babies if there was an actual gameplay benefit - like they added the ability to give them knitted onesies recently because it ties in with knitting gameplay. But fluff stuff, even if it was in a previous game like washing babies in sinks or handing them to other sims... doesn't add much value to gameplay at all if you really look at it from an outside in view.
Bathing babies in sinks sounds cool, but if changing a diaper maxes their hygiene fully, then why bother? What would passing around babies to people do other than waste time, or lose your baby (like in TS2 there was a bug where the nanny would carry the baby off lot after they were dismissed and "kidnap" your baby).
I support them adding more baby gameplay if they can actually think of something that would be fun, have value and make the game better. Like first-person baby mode where you must learn skills and actually benefit the baby, or an Eco-Lifestyle or Woodworking crafting set for new baby bassinets or bassinet upgrading, actual stuff like that.
I think they'd add stuff to babies if there was an actual gameplay benefit - like they added the ability to give them knitted onesies recently because it ties in with knitting gameplay. But fluff stuff, even if it was in a previous game like washing babies in sinks or handing them to other sims... doesn't add much value to gameplay at all if you really look at it from an outside in view.
Bathing babies in sinks sounds cool, but if changing a diaper maxes their hygiene fully, then why bother? What would passing around babies to people do other than waste time, or lose your baby (like in TS2 there was a bug where the nanny would carry the baby off lot after they were dismissed and "kidnap" your baby).
I support them adding more baby gameplay if they can actually think of something that would be fun, have value and make the game better. Like first-person baby mode where you must learn skills and actually benefit the baby, or an Eco-Lifestyle or Woodworking crafting set for new baby bassinets or bassinet upgrading, actual stuff like that.
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