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6 years ago
So yeah, there is flat out confirmation that as per the norm there will be no crossing occults, no magic vampires
So.. I'm finding my desire for the pack greatly lessened, I suppose we'll see what sorts of other things they add as far as decorations and clothing since there were a lot of cool things in the trailer
I seriously just don't understand how it's /that/ difficult for them to add things in in a way that doesn't conflict so that they can give people options other than "well, I want to use magic so I guess I'll have to give up vampirism, and my fangs and pointy ears and powers, yay. Fun."
I'm admittedly a bit irritated at this, which is unusual for me >.> its literally like they just pretend that already existing occult sims don't exist when they add new ones, it just doesn't make sense to me from the standpoint that they take what could be a really awesome thing for /everyone/ and then implement it so poorly.
So.. I'm finding my desire for the pack greatly lessened, I suppose we'll see what sorts of other things they add as far as decorations and clothing since there were a lot of cool things in the trailer
I seriously just don't understand how it's /that/ difficult for them to add things in in a way that doesn't conflict so that they can give people options other than "well, I want to use magic so I guess I'll have to give up vampirism, and my fangs and pointy ears and powers, yay. Fun."
I'm admittedly a bit irritated at this, which is unusual for me >.> its literally like they just pretend that already existing occult sims don't exist when they add new ones, it just doesn't make sense to me from the standpoint that they take what could be a really awesome thing for /everyone/ and then implement it so poorly.
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