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LadyGray01
6 years agoSeasoned Ace
"dfstone;c-17230234" wrote:
I'd even take a bike. I loved that in Sims 3, riding bicycles everywhere.
I could see bikes being easier to implement. They would just wheel around wherever Sims normally walked. I don't know how easy that would be to code in, but it seems easier than cars.
"simskeleton;c-17230379" wrote:
I really hope it gets implemented, even with Sims 2 type animations. At least watching them drive down the road in Sims 2 was cool! Since sims 4 you can go jogging and see your sim running around the neighborhood, why not have a "take a spin" action like that? For going to different lots, they can at least drive down the driveway and down the road a little until it goes to the loading screen like in sims 2 and once they get to the destination, they can drive a little up to the location once it loads. If they don't have roads, they can put the car in there inventory (like boats in the sims 4 when they don't have a beach lot in Sulani). They can take the car out of the inventory when they get to a road where they can drive.
This brings to mind the issue in Sims 3 where they would jet ski or take their scooter a way, then it would go into their inventory and they'd walk a bit, then they'd jump back on the jet ski or scooter and go a little further. Annoying as plum. And given the Sims issue in 4 with not being able to walk and use an umbrella without stopping constantly... I don't see this being an issue they'd avoid in Sims 4.
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