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- Worst is for me a bad definition, because I would not like to be out of any of the EPs, but I guess if I was forced to do with out a pack.it would be cats and dogs. Mainly because the pets are so damn needy
Five Brindies - None of them are bad in my opinion, but Get to Work is the one I play with the least. The detective and scientist part never really interested me and even the retail part I don't play very often because I don't like how sims don't stand in a line to pay at the cash register unlike TS2 OFB. I play more frequently with restaurants from Dine Out than retail stores from GTW. I like a lot of the objects and CAS assets from GTW though.
- It's a tie between Island living, get to work, and cats & dogs. Island Living is a bland pack that has style over substance. GTW's careers are broken and tedious. The pets in Cats & Dogs are needy compared to the pets in previous iterations. Also whenever I load a different household, the pets get sick. 99% of the time, pets get given up for adoption.
- cb2342z5 years agoSeasoned AceIt's a tie between Get to Work and Get Together.
With Get Together, it's actually not as bad. I love Windenburg, and many of its households. I don't use a lot of CAS from this pack, and I find Sims I've created (whose fictional personalities make them far from being party animals) constantly my Sim to go to some party an annoyance.
Really, Get to Work as much as I like active careers, is boring. Magnolia Promenade is a joke of a world. I hate that the career lots are not a part of any actual world in the game (and, they could simply have set it up as lots to be placed in Newcrest; as I do with restaurants in Dine Out), despite the hospital and police station (obviously) being in Willow Creek; and the science lab in Oasis Springs. What careers it does have (while I like the science career, even it is watered down) is watered down; as if they intend to be kid-friendly. What the police career is is mostly investigation of robberies, and there are no emergencies. The doctor career doesn't involve any time-sensitive "life or death" cases. Just minor illness. If EA was going to do it this way, should have been more of a clinic setting instead of a hospital.
And don't even get me started on the fact that other Sim employees of active careers aren't seen working autonomously; and instead are just goofing off on a computer, or even worse, just standing there. The medical career is the worst culprit; the Doctor, Nurse, and Orderly could be doing actual work. Not to mention, if you have a Sim working there already, and then give another Sim that same job, the prior Sim's actual status is ignored. For example, I had one Sim who I'd enrolled in the Doctor career, then created another household. For some odd reason, the former Sim was a doctor when I played as the other Sim; despite her only having worked one day. - Get Famous just sounds so awful I haven't even bought it.
- I feel like IL is the most half baked pack there is. There's nothing to do in Sulani, sure it looks pretty but what do I do there? Mermaids have NOTHING- no unique furniture no underwater lots kids can't even be mermaids. You can't have rental lots in Sulani, which I guess is fine since the theme was supposed to be living on an island but there's nothing to do in Sulani that you couldn't do anywhere except swim in oceans. We got like two traits and one aspiration (which granted the game is very stingy with it's plum traits for some reason) the island festivals don't show up on the calendar. The counters don't have matching cabinets!!
- Get To Work got boring really quickly for me since the active careers just consist of checking off actions from a checklist, which got repetitive quickly, and the retail business got annoying since the employees just couldn't do their job right. Aliens were okay, but they didn't have that many qualities that differed them from normal sims except for aesthetics and a few social actions + abilities (e.g. Being able to learn the traits of a sim instantly.).
- I'll go with Island Living. Not that it's bad or that I hate it - it just doesn't offer enough. Fixable with mods, of course, but it's a headache of it's own.
- GracieFace3125 years agoSeasoned AceI've said it before and I'll say it again: for a pack about the water it's pretty dry...
I would've voted GTW but at least there was some kind of gameplay there and aliens did get their own lot/bassinet/tombstone whereas mermaids didn't get anything. The lack of active underwater diving (ala Sims 3) is completely unacceptable. I really hope the devs take a look at this poll (and whatever the Jan. survey results are) update these two packs (IL and GTW) and give them the care/attention the devs obviously didn't have time for.
#makemermaidsfun
#makealiensawesome - I don't hate Get to Work, but I don't actually use it at all, in comparison to the others. I feel like we should be able to get to work with our Sims whatever their career might be though, and that's not the case.
I'd love to see that for University as well, so that you can go to class with your Sims !
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