Forum Discussion
7 years ago
@LaAstaria Really cool thought process. I don't know much about developing things for The Sims, but I think that a team for polishing custom content would be faster and cheaper than producing something from the ground up, I guess one of the rules would be to fit the game general aesthetic. I also wouldn't like to buy something that would stop receiving updates whenever the creator wanted, thats why I think it would fall under EAxis responsability to patch it from start to end of the base game life time. The cc creator would be rewarded for the time he espent and how much content they produced, they don't need to pay to those cc creators to update it for them. idk.
@Katlyn2525 I don't understand. How that would prevent EA for rewarding a contest winner and selling a content created by the winner (but polished by EA to remove imperfections that wouldn't fit the game)?
@Katlyn2525 I don't understand. How that would prevent EA for rewarding a contest winner and selling a content created by the winner (but polished by EA to remove imperfections that wouldn't fit the game)?